akash-design-engineering
September 3, 2026 ยท View on GitHub
akash-design-engineering
The Apex Meta-Skill for Autonomous UI/UX Orchestration
A digital monument rooted in ancient soil, favoring tactile stillness over digital noise.
Pipeline Integration: Consumes bespoke specifications from design-genius. Implements production code via
@design-engineer/{tokens,physics,shaders,audio,android,react}and audits viabin/audit.mjs.
๐ The Problem: The "Slop" Convergence
Standard autonomous coding agents ("vibecoders") default to generic, homogenous, and predictable frontends. Left to their own devices, Large Language Models suffer from aesthetic convergence. They output "slop":
- Relying on the exact same blue/purple hex codes.
- Overusing generic bouncing
scale(0)animations andease-incurves. - Polluting the UI with text emojis (๐, โจ, ๐ฅ).
- Spamming AI marketing buzzwords ("Elevate your workflow", "Seamless integration").
akash-design-engineering is the antidote.
Built by Akash Priyadarshi, this is an advanced 4-phase orchestration pipeline that physically bars LLMs from hallucinating generic UI. It extracts user intent and forces the AI through a brutal gauntlet of mathematical constraints, OKLCH color routing, and adversarial subagent reviews. The result is bespoke, structurally perfect, production-ready interfaces rooted in Avant-Garde Editorial Brutalism.
โ๏ธ The 4-Phase Architecture
graph TD
A[User Prompt] --> B(Phase 1: Generative Routing)
B --> C{OKLCH Math Gate}
C -->|Fails Constraint| B
C -->|Passes Constraint| D(Phase 2: Dual-Lane Break)
D --> E[Seeded Planner: Follows Causal Anchor]
D --> F[Unseeded Planner: Independent & Raw]
E --> G[Fusion: Strict DESIGN.md Spec]
F --> G
G --> H(Phase 3: The Adversarial Gauntlet)
H --> I{Slop Scanner & Atomic Checks}
I -->|Emojis/Buzzwords Found| J[Phase 4: Escalation Ratchet]
J --> H
I -->|Clean & Strict| K((Final Production Output))
Phase 1: Generative Context Routing
Agents do not guess the aesthetic. The pipeline instantiates a stateful ledger.md and maps the domain to a rigid Layout Archetype (e.g., Spatial Brutalism, Bento, Editorial) and a Pigment Family.
- The Math Gate: The system mathematically shifts hues by ยฑ20ยฐ in the OKLCH color space. It outright fails and rejects standard generic blues and oranges, forcing unique, high-end color substrates.
Phase 2: Dual-Lane Bias Breaking
The system dispatches two independent design planners to eliminate LLM path-dependence:
- Seeded Lane: Follows the strict Causal Anchor defined in Phase 1.
- Unseeded Lane: Operates completely raw and independent.
The orchestrator fuses them to catch over-engineering, outputting a rigid
DESIGN.mdspec. The Engineering Swarm then executes this spec with an empty, decoupled context window to prevent hallucination.
Phase 3: The Adversarial Gauntlet
Before code is committed, it passes through the Slop Scanner and the Source-Blind Box.
- Anti-Slop Engine: If the scanner detects a single emoji or a single marketing buzzword ("seamless", "elevate"), it instantly FAILS the build.
- Atomic CSS/DOM Scans: Validates strict constraints (e.g.,
h-dvh, noscale(0)).
Phase 4: Model Escalation Ratchet
If cheap subagents fail the gauntlet three times, the system automatically hot-swaps to the pro tier model to brute-force a resolution, guaranteeing output without human intervention.
๐ The Atomic Constraints
This pipeline enforces physical frontend laws extracted from the top 267 UI engineering skills on the machine.
1. Layout & Geometry
- Nested Radii Math: Components MUST obey exact radii math (
outer_radius - padding = inner_radius). - Macro-Whitespace: Sections must use cinematic spacing (e.g.,
py-32 md:py-48). No cramped DOM structures. - Viewport & Typography: Enforced use of
h-dvh(neverh-screen),text-balancefor headings,text-prettyfor body, andtabular-numsfor data. - Dashboard Hardening: Generic card containers are BANNED. Data must be grouped logically via negative space,
border-t, ordivide-y.
2. DOM & ARIA Engine
- Performance: NEVER drive a child's transform from a CSS variable on the parent (prevents layout thrashing).
- Strict ARIA Gates: Icon-only buttons MUST have
aria-label. Errors MUST usearia-describedbyandaria-invalid="true". Loading states MUST usearia-busy="true". - Semantic Rigidity: The agent is forced to use strict semantic tags (
<data>,<samp>,<kbd>,<output>) instead of nested<div>soup.
3. Motion Physics & Visuals
- Kinetics: Interaction feedback is hard-capped at
< 200ms. Looping animations MUST pause off-screen. Bouncing chevron "Scroll to explore" cues are BANNED. - Fake Assets Banned: NEVER build fake product UIs out of
<div>rectangles. Must use real images with sophisticated CSS filters (grayscale,mix-blend-luminosity). - Iconography: NEVER hand-roll SVG icon paths. Must use high-quality libraries (Phosphor Light, Radix) with a strict global
strokeWidthof1.5.
๐ฆ Monorepo Architecture & Packages
| Package | Language | What it does |
|---|---|---|
@design-engineer/tokens | CSS / OKLCH | Pure CSS custom properties for OKLCH neutrals, fluid typography, timing canon, 4px grid, and concentric radii. |
@design-engineer/physics | TypeScript | Zero-dependency harmonic oscillator springs (closed-form analytical + RK4 numerical) and FLIP layout engine. |
@design-engineer/shaders | GLSL / TS | Snell refraction liquid glass, Kodak film grain, Bayer dithering, and zero-setup WebGL2 mountShader() runner. |
@design-engineer/audio | Web Audio API | Zero-asset procedural mechanical click, thud, and metallic modal chime sound synthesizers. |
@design-engineer/react | React / TS | Tactile React hooks (useSpring, useFLIP, useAudioFeedback, useReducedMotion). |
@design-engineer/android | Kotlin | Jetpack Compose spring physics, Android 11+ HapticEngine waveforms, with compilable Gradle setup. |
๐งช Verification & Testing
Verify the mathematical, sensory, and anti-slop integrity of the entire codebase locally:
# Run the 10-dimension cold industrial audit
npm run audit:packages
# Run the native physics unit test suite (100% stdlib, zero-dependency)
npm test
๐ก๏ธ Security & Zero-Tolerance Policy
This tool runs locally. It does not phone home, it does not telemetry-track, and it does not harvest your project context to third-party databases. It leverages local subagent capabilities strictly within your defined workspace.
Slop Policy: Any PRs or modifications to akash-design-engineering that introduce generic AI tropes, emojis, or attempt to bypass the OKLCH Math Gate will be instantly rejected.
๐ค Author
Akash Priyadarshi
A self-taught developer and AI-augmented systems engineer from Patna, Bihar, India.
โI use AI as a force multiplier, but never surrender taste, geometry, or mathematical precision to it. We build systems that crush slop.โ
Built with absolute mathematical precision.
SEO Keywords: AI Coding Agent, UI/UX Design Engineering, Autonomous Software Generation, Subagent Driven Development, OKLCH Color Routing, Generative Design System, Akash Priyadarshi, Frontend Architecture, Anti-Slop AI, FOSS, Brutalist Web Design.