Community/Feedback/Support -
May 19, 2025 ยท View on GitHub
Configurable Mixer Node has been moved to a different plugin https://github.com/Amir-BK/ConfigurableMetasoundMixer
https://github.com/user-attachments/assets/646bd071-d9fa-4996-a7eb-a639990d8f38
UnDAW uses the metasound builder subsystem, the harmonix plugin and a bunch of custom widgets to create dynamic metasounds that can play midi files in just a few clicks, it lets you assign different metasound patches to each midi track, edit the midi in real time, and few other conveniences.
UnDAW is a work in progress, there are many features included in the repo that just don't work, either because they were never finished or because I didn't maintain them.
https://github.com/user-attachments/assets/b639a327-f482-466f-90f7-af0eff87935c
Community/Feedback/Support -
Please join the discord server - https://discord.gg/hTKjSfcbEn
Youtube devlog playlist
https://www.youtube.com/watch?v=CySVXuokqSc
Related Repositories -
https://github.com/Amir-BK/Sfizz4Unreal - a metasound node that uses Sfizz (https://github.com/sfztools/sfizz) to render midi data using SFZ libraries.
https://github.com/Amir-BK/EpicSynth1Metasounds - a metasound node that uses the EpicSynth1 (UModularSynthComponent) to synthesize audio from midi data.
These plugins can be easily used with unDAW using the unDAW Instrument Renderer metasound interface.
Depenencies & third parties
All third party resources include their original licensing documents in the resources folder for the plugin, these should be included when used as per the specifications of the original licenses
- SMUFL Fonts - Bravura
- [SIMPLE UI icons] (https://github.com/Semantic-Org/UI-Icon)
- https://github.com/steinbergmedia/petaluma
- Using metasound effect patches from https://github.com/JanKXSKI/Concord