README.md
June 9, 2026 ยท View on GitHub
Ascending Graphics
๐ Overview
A 2D opinionated extendable rendering framework using WGPU and Winit.
WGPUBackend.Winitfor windows and inputs.- Buffered Sorted Rendering.
- Render Images.
- Render Shader Animated Images.
- Render Basic Lighting.
- Render Shapes via lyon.
- Render Optimized Rectangle with Corner Rounding and image support.
- Render Text using
cosmic-text. - Optimized Map Renderer. (see examples).
- Atlas System with Texture Arrays and texture defragmentation support.
- Tilesheet loader to help with 2D tiles to Textures.
- Supports both Instance Buffers and Vertex Buffers.
- Extendable.
- Rayon support for sorting, clearing and anything possible.
- Supports up to 7 custom Camera views with 1 Auto camera handled Main View.
๐จ Help
If you need help with this library or have suggestions or feature requests please go to our Discord Group


