ast

April 23, 2026 · View on GitHub

import "github.com/CaliLuke/go-typeql/ast"

Package ast provides builder helpers for ergonomic AST construction.

Package ast defines the Abstract Syntax Tree (AST) for TypeQL queries.

Package ast defines the Abstract Syntax Tree (AST) for TypeQL queries.

It decouples query construction from string formatting, providing a structured way to build TypeQL queries programmatically.

Index

func DeleteArtifact

func DeleteArtifact(identifier, typeName string) (string, error)

DeleteArtifact builds a delete query that matches by IID or fallback attribute.

func DeleteArtifactWithOptions

func DeleteArtifactWithOptions(identifier, typeName string, opts DeleteArtifactOptions) (string, error)

DeleteArtifactWithOptions builds a delete query with custom identifier matching options.

func EscapeString

func EscapeString(s string) string

EscapeString escapes special characters in a string for use in TypeQL string literals. It handles backslashes, quotes, newlines, carriage returns, and tabs.

func FormatGoValue

func FormatGoValue(value any) string

FormatGoValue converts a Go value into its TypeQL literal string representation. It uses reflection to determine the type and handles basic types, pointers, and time.Time. This is the canonical formatting function for Go values; other packages should use this instead of implementing their own formatting logic.

func FormatLiteral

func FormatLiteral(val any, valueType string) string

FormatLiteral formats a Go value as a TypeQL literal string.

func PaginatedSearch

func PaginatedSearch(types []string, opts PaginatedSearchOptions) (string, error)

PaginatedSearch builds a standard typed search with sorting and pagination/fetch options.

func UpdateAttribute

func UpdateAttribute(varName, typeName, attrName string, value any) (string, error)

UpdateAttribute builds the standard Match-Delete-Insert sequence for one attribute update.

type AggregateExpr

AggregateExpr represents an aggregate expression like count(var\) or sum\(attr).

type AggregateExpr struct {
    // FuncName is the name of the aggregate function (count, sum, min, max, mean, std, median).
    FuncName string
    // Var is the variable being aggregated.
    Var string
    // AttrName is the optional attribute name to aggregate on if the variable is a thing.
    AttrName string
}

type ArithmeticValue

ArithmeticValue represents a binary arithmetic operation between two values. It supports TypeQL infix operators like +, -, *, /, %, and ^.

type ArithmeticValue struct {
    // Left is the left operand (Value or variable string).
    Left any
    // Operator is the infix operator (+, -, *, /, %, ^).
    Operator string
    // Right is the right operand (Value or variable string).
    Right any
}

type AttributePattern

AttributePattern matches an attribute of a specific type and optionally its value.

type AttributePattern struct {
    // Variable is the variable name for the attribute.
    Variable string
    // TypeName is the name of the attribute type.
    TypeName string
    // Value is the optional value of the attribute.
    Value Value
}

type Clause

Clause is the marker interface for top-level TypeQL clauses.

type Clause interface {
    QueryNode
    // contains filtered or unexported methods
}

type Compiler

Compiler compiles AST nodes into TypeQL query strings. It traverses the AST and generates the corresponding TypeQL syntax.

type Compiler struct{}

func (*Compiler) Compile

func (c *Compiler) Compile(node QueryNode) (string, error)

Compile compiles a single AST node into its TypeQL string representation. It returns an error if the node type is unknown or if compilation fails.

func (*Compiler) CompileBatch

func (c *Compiler) CompileBatch(nodes []QueryNode, separator string) (string, error)

CompileBatch compiles a list of AST nodes into a single query string. The separator controls how compiled nodes are joined; empty means newline.

type Constraint

Constraint is the marker interface for constraints applied to variables in a pattern.

type Constraint interface {
    QueryNode
    // contains filtered or unexported methods
}

type DeleteArtifactOptions

DeleteArtifactOptions configures DeleteArtifact matching behavior.

type DeleteArtifactOptions struct {
    VarName string
    IDAttr  string
    Matcher IdentifierMatcher
}

type DeleteClause

DeleteClause represents a 'delete' clause containing one or more statements.

type DeleteClause struct {
    // Statements are the statements defining what to delete.
    Statements []Statement
}

func Delete

func Delete(statements ...Statement) DeleteClause

Delete creates a DeleteClause with the given statements.

type DeleteHasStatement

DeleteHasStatement represents a statement to delete an attribute from its owner. Compiles to: attrVarofattrVar of ownerVar

type DeleteHasStatement struct {
    // AttrVar is the variable representing the attribute to delete (e.g., "$old").
    AttrVar string
    // OwnerVar is the variable representing the owner entity/relation (e.g., "$e").
    OwnerVar string
}

func DeleteHas

func DeleteHas(attrVar, ownerVar string) DeleteHasStatement

DeleteHas creates a DeleteHasStatement for deleting an attribute from its owner. Compiles to: attrVarofattrVar of ownerVar

type DeleteThingStatement

DeleteThingStatement represents a statement to delete a thing instance identified by a variable.

type DeleteThingStatement struct {
    // Variable is the variable representing the thing to delete.
    Variable string
}

type EntityPattern

EntityPattern matches an entity with an optional type and constraints.

type EntityPattern struct {
    // Variable is the variable name for the matched entity.
    Variable string
    // TypeName is the name of the entity type.
    TypeName string
    // Constraints are additional constraints applied to the entity.
    Constraints []Constraint
    // IsStrict indicates whether to use strict type checking (isa!).
    IsStrict bool
}

func Entity

func Entity(varName, typeName string, constraints ...Constraint) EntityPattern

Entity creates an EntityPattern with the given variable, type, and constraints.

type FetchAttribute

FetchAttribute fetches a single attribute value of a variable.

type FetchAttribute struct {
    // Key is the output key in the result JSON.
    Key string
    // Var is the variable whose attribute is being fetched.
    Var string
    // AttrName is the name of the attribute type to fetch.
    AttrName string
}

func FetchAttr

func FetchAttr(key, varName, attrName string) FetchAttribute

FetchAttr creates a FetchAttribute for fetching an attribute value. The attrPath should be like "$var.attrname".

func FetchAttrPath

func FetchAttrPath(key, attrPath string) FetchAttribute

FetchAttrPath is a convenience for creating FetchAttribute from a dotted path like "$p.name".

func (FetchAttribute) FetchKey

func (f FetchAttribute) FetchKey() string

FetchKey returns the output key for the attribute.

type FetchAttributeList

FetchAttributeList fetches all values of a multi-value attribute as a list.

type FetchAttributeList struct {
    // Key is the output key in the result JSON.
    Key string
    // Var is the variable whose attributes are being fetched.
    Var string
    // AttrName is the name of the attribute type.
    AttrName string
}

func (FetchAttributeList) FetchKey

func (f FetchAttributeList) FetchKey() string

FetchKey returns the output key for the attribute list.

type FetchClause

FetchClause defines the output structure of a query.

type FetchClause struct {
    // Items are the items to fetch, which can be FetchItem nodes or raw strings.
    Items []any
}

func Fetch

func Fetch(items ...FetchItem) FetchClause

Fetch creates a FetchClause with the given items.

type FetchFunction

FetchFunction fetches the result of a function applied to a variable.

type FetchFunction struct {
    // Key is the output key in the result JSON.
    Key string
    // FuncName is the name of the function (e.g., "iid").
    FuncName string
    // Var is the variable the function is applied to.
    Var string
}

func FetchFunc

func FetchFunc(key, funcName, varName string) FetchFunction

FetchFunc creates a FetchFunction for fetching the result of a function.

func (FetchFunction) FetchKey

func (f FetchFunction) FetchKey() string

FetchKey returns the output key for the function result.

type FetchItem

FetchItem is the marker interface for items in a 'fetch' clause.

type FetchItem interface {
    QueryNode

    // FetchKey returns the key under which the item will be returned in the result JSON.
    FetchKey() string
    // contains filtered or unexported methods
}

type FetchNestedWildcard

FetchNestedWildcard retrieves all attributes and their values recursively in a nested structure.

type FetchNestedWildcard struct {
    // Key is the output key in the result JSON.
    Key string
    // Var is the variable being fetched.
    Var string
}

func (FetchNestedWildcard) FetchKey

func (f FetchNestedWildcard) FetchKey() string

FetchKey returns the output key for the nested wildcard.

type FetchVariable

FetchVariable fetches a variable directly.

type FetchVariable struct {
    // Key is the output key in the result JSON.
    Key string
    // Var is the variable being fetched.
    Var string
}

func FetchVar

func FetchVar(key, varName string) FetchVariable

FetchVar creates a FetchVariable for fetching a variable directly.

func (FetchVariable) FetchKey

func (f FetchVariable) FetchKey() string

FetchKey returns the output key for the variable.

type FetchWildcard

FetchWildcard fetches all attributes of a variable.

type FetchWildcard struct {
    // Key is the output key in the result JSON.
    Key string
    // Var is the variable whose attributes are all fetched.
    Var string
}

func (FetchWildcard) FetchKey

func (f FetchWildcard) FetchKey() string

FetchKey returns the output key for the wildcard.

type FunctionBuilder

FunctionBuilder is the concrete immutable pre-output builder for function queries.

type FunctionBuilder struct {
    // contains filtered or unexported fields
}

func (FunctionBuilder) Select

func (b FunctionBuilder) Select(vars ...string) FunctionResultStage

Select transitions function query to output stage.

type FunctionCallValue

FunctionCallValue represents a function call in TypeQL, such as iid($x).

type FunctionCallValue struct {
    // Function is the name of the function to call.
    Function string
    // Args contains the arguments for the function, which can be Value nodes or variable strings.
    Args []any
}

func FuncCall

func FuncCall(funcName string, args ...any) FunctionCallValue

FuncCall creates a FunctionCallValue with the given function name and arguments.

type FunctionOutputBuilder

FunctionOutputBuilder is the concrete immutable output-stage builder for function queries.

type FunctionOutputBuilder struct {
    // contains filtered or unexported fields
}

func (FunctionOutputBuilder) Build

func (b FunctionOutputBuilder) Build() (string, error)

Build compiles the fluent query into TypeQL.

func (FunctionOutputBuilder) BuildNodes

func (b FunctionOutputBuilder) BuildNodes() []QueryNode

BuildNodes returns the compiled AST node sequence before string compilation.

func (FunctionOutputBuilder) Limit

func (b FunctionOutputBuilder) Limit(count int) FunctionResultStage

Limit configures a limit clause.

func (FunctionOutputBuilder) Nodes

func (b FunctionOutputBuilder) Nodes() []QueryNode

Nodes returns the compiled AST node sequence before string compilation.

func (FunctionOutputBuilder) Offset

func (b FunctionOutputBuilder) Offset(count int) FunctionResultStage

Offset configures an offset clause.

func (FunctionOutputBuilder) Select

func (b FunctionOutputBuilder) Select(vars ...string) FunctionResultStage

Select adds additional selected variables in output stage.

func (FunctionOutputBuilder) Sort

func (b FunctionOutputBuilder) Sort(variable, direction string) FunctionResultStage

Sort configures a sort clause.

type FunctionResultStage

FunctionResultStage is the output stage for function queries.

type FunctionResultStage interface {
    Select(vars ...string) FunctionResultStage
    Sort(variable, direction string) FunctionResultStage
    Limit(count int) FunctionResultStage
    Offset(count int) FunctionResultStage
    Build() (string, error)
    Nodes() []QueryNode
    BuildNodes() []QueryNode
}

type FunctionStage

FunctionStage is the pre-output stage for function-based match-let queries.

type FunctionStage interface {
    Select(vars ...string) FunctionResultStage
}

func MatchFunction

func MatchFunction(funcName string, args ...any) FunctionStage

MatchFunction starts a fluent function query compiled as match-let.

type HasConstraint

HasConstraint checks if a thing has a specific attribute with a given value.

type HasConstraint struct {
    // AttrName is the name of the attribute type.
    AttrName string
    // Value is the value of the attribute (Value or variable string).
    Value any
}

func Has

func Has(attrName string, value any) HasConstraint

Has creates a HasConstraint for the given attribute name and value. The value can be any Go value that will be formatted via FormatGoValue.

type HasPattern

HasPattern represents a pattern where a thing has an attribute assignment (xhasTypex has Type v).

type HasPattern struct {
    // ThingVar is the variable representing the thing (entity or relation).
    ThingVar string
    // AttrType is the type of the attribute.
    AttrType string
    // AttrVar is the variable representing the attribute instance.
    AttrVar string
}

type HasStatement

HasStatement assigns an attribute value to a subject variable.

type HasStatement struct {
    // SubjectVar is the variable representing the thing being assigned an attribute.
    SubjectVar string
    // AttrName is the name of the attribute type.
    AttrName string
    // Value is the value being assigned.
    Value Value
}

func HasStmt

func HasStmt(subjectVar, attrName string, value Value) HasStatement

HasStmt creates a HasStatement for the given subject variable, attribute name, and value. The value must be a Value type (use Str(), Long(), etc. to create literal values).

type IdentifierMatcher

IdentifierMatcher determines whether an identifier should be treated as an IID.

type IdentifierMatcher interface {
    IsIID(identifier string) bool
}

DefaultIdentifierMatcher treats values prefixed with "0x" as TypeDB IIDs.

var DefaultIdentifierMatcher IdentifierMatcher = PrefixIdentifierMatcher{Prefix: "0x"}

type IidConstraint

IidConstraint matches a thing by its internal instance ID (IID).

type IidConstraint struct {
    // IID is the unique instance identifier.
    IID string
}

func Iid

func Iid(iid string) IidConstraint

Iid creates an IidConstraint for the given IID value.

type IidPattern

IidPattern represents a pattern matching a thing by its IID ($x iid 0x...).

type IidPattern struct {
    // Variable is the variable representing the thing.
    Variable string
    // IID is the instance ID string.
    IID string
}

type InsertClause

InsertClause represents an 'insert' clause containing one or more statements.

type InsertClause struct {
    // Statements are the statements to insert.
    Statements []Statement
}

func Insert

func Insert(statements ...Statement) InsertClause

Insert creates an InsertClause with the given statements.

type IsaConstraint

IsaConstraint checks if a thing is an instance of a specific type.

type IsaConstraint struct {
    // TypeName is the name of the type.
    TypeName string
    // Strict indicates whether to use strict type checking (isa!).
    Strict bool
}

func Isa

func Isa(typeName string) IsaConstraint

Isa creates an IsaConstraint for the given type name.

func IsaExact

func IsaExact(typeName string) IsaConstraint

IsaExact creates a strict IsaConstraint (isa!) for the given type name.

type IsaStatement

IsaStatement defines the type of a variable in an insert statement.

type IsaStatement struct {
    // Variable is the variable name.
    Variable string
    // TypeName is the name of the type.
    TypeName string
}

func IsaStmt

func IsaStmt(variable, typeName string) IsaStatement

IsaStmt creates an IsaStatement for the given variable and type name.

type LetAssignment

LetAssignment represents an assignment in a 'match let' clause.

type LetAssignment struct {
    // Variables are the variables being assigned values.
    Variables []string
    // Expression is the value or expression being assigned (Value or variable string).
    Expression any
    // IsStream indicates whether to use stream assignment ('in') or scalar assignment ('=').
    IsStream bool
}

type LimitClause

LimitClause represents a 'limit' clause for restricting result count.

type LimitClause struct {
    // Count is the maximum number of results to return.
    Count int
}

func Limit

func Limit(count int) LimitClause

Limit creates a LimitClause with the given count.

type LiteralValue

LiteralValue represents a literal value such as a string, number, or boolean.

type LiteralValue struct {
    // Val is the actual value.
    Val any
    // ValueType specifies the TypeQL type of the value (e.g., "string", "long", "boolean").
    ValueType string
}

func Bool

func Bool(b bool) LiteralValue

Bool creates a boolean LiteralValue.

func Double

func Double(f float64) LiteralValue

Double creates a double LiteralValue.

func Lit

func Lit(value any, valueType string) LiteralValue

Lit creates a LiteralValue with the given value and type.

func Long

func Long(n int64) LiteralValue

Long creates an integer LiteralValue.

func Str

func Str(s string) LiteralValue

Str creates a string LiteralValue.

type MatchBuilder

MatchBuilder is the concrete immutable builder for entity-first match queries.

type MatchBuilder struct {
    // contains filtered or unexported fields
}

func (MatchBuilder) Build

func (b MatchBuilder) Build() (string, error)

Build compiles the fluent query into TypeQL.

func (MatchBuilder) BuildNodes

func (b MatchBuilder) BuildNodes() []QueryNode

BuildNodes returns the compiled AST node sequence before string compilation.

func (MatchBuilder) DeleteHas

func (b MatchBuilder) DeleteHas(attrVar, ownerVar string) MatchStage

DeleteHas emits an explicit delete-has statement.

func (MatchBuilder) DeleteThing

func (b MatchBuilder) DeleteThing() MatchStage

DeleteThing deletes the primary matched variable.

func (MatchBuilder) Fetch

func (b MatchBuilder) Fetch(varName string, attrNames ...string) MatchResultStage

Fetch fetches one or more attributes from a variable.

func (MatchBuilder) Has

func (b MatchBuilder) Has(attrName string, value any) MatchStage

Has adds a has constraint to the primary matched variable.

func (MatchBuilder) Iid

func (b MatchBuilder) Iid(iid string) MatchStage

Iid adds an iid constraint to the primary matched variable.

func (MatchBuilder) InsertHas

func (b MatchBuilder) InsertHas(ownerVar, attrName string, value any) MatchStage

InsertHas emits an explicit has insert statement.

func (MatchBuilder) Let

func (b MatchBuilder) Let(assignments ...LetAssignment) MatchStage

Let appends let assignments to the match clause.

func (MatchBuilder) MatchByIdentifier

func (b MatchBuilder) MatchByIdentifier(identifier, attrName string, matcher IdentifierMatcher) MatchStage

MatchByIdentifier matches by IID (as determined by matcher) or falls back to attribute matching.

func (MatchBuilder) Nodes

func (b MatchBuilder) Nodes() []QueryNode

Nodes returns the compiled AST node sequence before string compilation.

func (MatchBuilder) Or

func (b MatchBuilder) Or(alternatives ...[]Pattern) MatchStage

Or appends an or-pattern with alternatives to the match clause.

func (MatchBuilder) Select

func (b MatchBuilder) Select(vars ...string) MatchResultStage

Select adds a select clause with projected variables.

func (MatchBuilder) Set

func (b MatchBuilder) Set(attrName string, value any) MatchStage

Set emits a standard Match-Delete-Insert sequence for updating one attribute.

func (MatchBuilder) Where

func (b MatchBuilder) Where(patterns ...Pattern) MatchStage

Where appends arbitrary patterns to the match clause.

type MatchClause

MatchClause represents a 'match' clause containing one or more patterns.

type MatchClause struct {
    // Patterns are the patterns to match.
    Patterns []Pattern
}

func Match

func Match(patterns ...Pattern) MatchClause

Match creates a MatchClause with the given patterns.

type MatchLetClause

MatchLetClause represents a 'match' clause using 'let' assignments.

type MatchLetClause struct {
    // Patterns are optional match patterns evaluated before let assignments.
    Patterns []Pattern
    // Assignments are the let assignments in the clause.
    Assignments []LetAssignment
}

type MatchOutputBuilder

MatchOutputBuilder is the concrete immutable output-stage builder for match queries.

type MatchOutputBuilder struct {
    // contains filtered or unexported fields
}

func (MatchOutputBuilder) Build

func (b MatchOutputBuilder) Build() (string, error)

Build compiles the fluent query into TypeQL.

func (MatchOutputBuilder) BuildNodes

func (b MatchOutputBuilder) BuildNodes() []QueryNode

BuildNodes returns the compiled AST node sequence before string compilation.

func (MatchOutputBuilder) Fetch

func (b MatchOutputBuilder) Fetch(varName string, attrNames ...string) MatchResultStage

Fetch adds fetch attributes in output stage.

func (MatchOutputBuilder) Limit

func (b MatchOutputBuilder) Limit(count int) MatchResultStage

Limit configures a limit clause in output stage.

func (MatchOutputBuilder) Nodes

func (b MatchOutputBuilder) Nodes() []QueryNode

Nodes returns the compiled AST node sequence before string compilation.

func (MatchOutputBuilder) Offset

func (b MatchOutputBuilder) Offset(count int) MatchResultStage

Offset configures an offset clause in output stage.

func (MatchOutputBuilder) Select

func (b MatchOutputBuilder) Select(vars ...string) MatchResultStage

Select adds a select clause with projected variables in output stage.

func (MatchOutputBuilder) Sort

func (b MatchOutputBuilder) Sort(variable, direction string) MatchResultStage

Sort configures a sort clause in output stage.

type MatchResultStage

MatchResultStage is the output stage for match queries. It supports fetch/select output shaping and pagination/sorting.

type MatchResultStage interface {
    Fetch(varName string, attrNames ...string) MatchResultStage
    Select(vars ...string) MatchResultStage
    Sort(variable, direction string) MatchResultStage
    Limit(count int) MatchResultStage
    Offset(count int) MatchResultStage
    Build() (string, error)
    Nodes() []QueryNode
    BuildNodes() []QueryNode
}

type MatchStage

MatchStage is the pre-output stage for match queries. It supports matching/mutation operations and can transition to MatchResultStage.

type MatchStage interface {
    Has(attrName string, value any) MatchStage
    Iid(iid string) MatchStage
    MatchByIdentifier(identifier, attrName string, matcher IdentifierMatcher) MatchStage
    Where(patterns ...Pattern) MatchStage
    Or(alternatives ...[]Pattern) MatchStage
    Let(assignments ...LetAssignment) MatchStage
    Set(attrName string, value any) MatchStage
    DeleteHas(attrVar, ownerVar string) MatchStage
    InsertHas(ownerVar, attrName string, value any) MatchStage
    DeleteThing() MatchStage
    Fetch(varName string, attrNames ...string) MatchResultStage
    Select(vars ...string) MatchResultStage
    Build() (string, error)
    Nodes() []QueryNode
    BuildNodes() []QueryNode
}

func FluentMatch

func FluentMatch(varName, typeName string) MatchStage

FluentMatch starts a fluent query with a primary matched variable/type.

func FluentPatterns

func FluentPatterns(patterns ...Pattern) MatchStage

FluentPatterns starts a fluent query from arbitrary match patterns.

type NotPattern

NotPattern represents a negation of one or more patterns (not { ... }).

type NotPattern struct {
    // Patterns are the patterns to negate.
    Patterns []Pattern
}

type OffsetClause

OffsetClause represents an 'offset' clause for skipping results.

type OffsetClause struct {
    // Count is the number of results to skip.
    Count int
}

func Offset

func Offset(count int) OffsetClause

Offset creates an OffsetClause with the given count.

type OrPattern

OrPattern represents a disjunction of multiple pattern alternatives ({ ... } or { ... }).

type OrPattern struct {
    // Alternatives defines the multiple sets of patterns that satisfy the disjunction.
    Alternatives [][]Pattern
}

func Or

func Or(alternatives ...[]Pattern) OrPattern

Or creates an OrPattern from multiple pattern alternatives. Each alternative is a slice of patterns that must all match.

type PaginatedSearchOptions

PaginatedSearchOptions configures PaginatedSearch output and pagination behavior.

type PaginatedSearchOptions struct {
    VarName        string
    Limit          int
    Offset         int
    Sort           string // "name" for asc, "-name" for desc
    FetchIIDKey    string
    FetchEntityKey string
}

type Pattern

Pattern is the marker interface for patterns used in a match clause.

type Pattern interface {
    QueryNode
    // contains filtered or unexported methods
}

type PrefixIdentifierMatcher

PrefixIdentifierMatcher considers values with the configured prefix as IIDs.

type PrefixIdentifierMatcher struct {
    Prefix string
}

func (PrefixIdentifierMatcher) IsIID

func (m PrefixIdentifierMatcher) IsIID(identifier string) bool

IsIID reports whether identifier matches the configured IID prefix.

type PutClause

PutClause represents a 'put' clause (upsert) containing one or more statements. Put inserts if not exists, or skips if already exists (based on key attributes).

type PutClause struct {
    // Statements are the statements defining what to put.
    Statements []Statement
}

func Put

func Put(statements ...Statement) PutClause

Put creates a PutClause with the given statements.

type QueryNode

QueryNode is the marker interface for all AST nodes.

type QueryNode interface {
    // contains filtered or unexported methods
}

type RawPattern

RawPattern represents a raw TypeQL string pattern, typically for legacy support.

type RawPattern struct {
    // Content is the raw TypeQL string.
    Content string
}

type RawStatement

RawStatement represents a raw TypeQL string statement.

type RawStatement struct {
    // Content is the raw TypeQL string.
    Content string
}

type ReduceAssignment

ReduceAssignment represents an assignment in a 'reduce' clause.

type ReduceAssignment struct {
    // Variable is the variable receiving the aggregated value.
    Variable string
    // Expression is the aggregation expression (AggregateExpr or variable string).
    Expression any
}

type ReduceClause

ReduceClause represents a 'reduce' clause for performing aggregations in TypeQL.

type ReduceClause struct {
    // Assignments are the aggregate assignments.
    Assignments []ReduceAssignment
    // GroupBy is the optional variable to group the results by.
    GroupBy string
}

type RelationPattern

RelationPattern matches a relation with its role players and optional constraints.

type RelationPattern struct {
    // Variable is the variable name for the matched relation.
    Variable string
    // TypeName is the name of the relation type.
    TypeName string
    // IsStrict indicates whether to use strict type checking (isa!).
    IsStrict bool
    // RolePlayers defines the participants in the relation.
    RolePlayers []RolePlayer
    // Constraints are additional constraints applied to the relation.
    Constraints []Constraint
}

func Relation

func Relation(varName, typeName string, rolePlayers []RolePlayer, constraints ...Constraint) RelationPattern

Relation creates a RelationPattern with the given variable, type, role players, and constraints.

type RelationStatement

RelationStatement defines a relation and its participants for an insert statement. In TypeDB 3.x, relations in insert statements often don't use a variable prefix.

type RelationStatement struct {
    // Variable is the optional variable name for the relation.
    Variable string
    // TypeName is the name of the relation type.
    TypeName string
    // RolePlayers defines the participants in the relation.
    RolePlayers []RolePlayer
    // IncludeVariable indicates whether to include the variable prefix in the compiled query.
    IncludeVariable bool
    // Attributes are inline attribute assignments for the relation.
    Attributes []HasStatement
}

func RelationStmt

func RelationStmt(typeName string, rolePlayers ...RolePlayer) RelationStatement

RelationStmt creates a RelationStatement with the given relation type and role players.

type RolePlayer

RolePlayer represents a role player in a relation, mapping a role name to a player variable.

type RolePlayer struct {
    // Role is the name of the role being played.
    Role string
    // PlayerVar is the variable name of the entity or relation playing the role (e.g., "$p").
    PlayerVar string
}

func Role

func Role(roleName, playerVar string) RolePlayer

Role creates a RolePlayer with the given role name and player variable.

type SelectClause

SelectClause represents a 'select' clause for variable projection. Compiles to: select var1,var1, var2, ...;

type SelectClause struct {
    // Variables are the variable names to project (e.g., ["$did", "$name"]).
    Variables []string
}

func Select

func Select(variables ...string) SelectClause

Select creates a SelectClause for variable projection.

type SortClause

SortClause represents a 'sort' clause for ordering query results.

type SortClause struct {
    // Variable is the variable name to sort by (e.g., "$name").
    Variable string
    // Direction is "asc" or "desc".
    Direction string
}

func Sort

func Sort(variable, direction string) SortClause

Sort creates a SortClause for the given variable and direction.

type Statement

Statement is the marker interface for statements used in insert, delete, or update clauses.

type Statement interface {
    QueryNode
    // contains filtered or unexported methods
}

type SubTypePattern

SubTypePattern matches types that are subtypes of a parent type ($t sub type).

type SubTypePattern struct {
    // Variable is the variable representing the subtype.
    Variable string
    // ParentType is the name of the parent type.
    ParentType string
}

type UpdateClause

UpdateClause represents an 'update' clause containing one or more statements.

type UpdateClause struct {
    // Statements are the statements defining what to update.
    Statements []Statement
}

func Update

func Update(statements ...Statement) UpdateClause

Update creates an UpdateClause with the given statements.

type Value

Value is the marker interface for value nodes that can be used in expressions.

type Value interface {
    QueryNode
    // contains filtered or unexported methods
}

func ValueFromGo

func ValueFromGo(val any) Value

ValueFromGo converts a Go value to an AST Value node. Handles common types: string, int, int64, float64, bool, time.Time. Falls back to string representation for unknown types.

type ValueComparisonPattern

ValueComparisonPattern represents a comparison between a variable and a value ($v > 10).

type ValueComparisonPattern struct {
    // Var is the variable being compared.
    Var string
    // Operator is the comparison operator (e.g., >, <, ==).
    Operator string
    // Value is the value to compare against (Value or variable string).
    Value any
}

func Cmp

func Cmp(variable, operator string, value any) ValueComparisonPattern

Cmp creates a ValueComparisonPattern for comparing a variable to a value.

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