com.david6.shootercore
May 30, 2025 ยท View on GitHub
ShooterCore is a Unity shooting framework that offers first- and third-person camera transitions, intuitive player controls, and essential weapon mechanics.
Development Progress
Completed
- Input Control
- Camera Rotation
- Cinemachine Camera Setup
- Animation Layers
- Item and Inventory
Current Goal
- Modular Weapon System
Next Goals
- Controll Rig and Cinemachin component
Long-Term Goals
- Full-Body System
- RPG Stats and State Management
Changed
- Remove Kinematic Character Controller
Additional Features
- Loadmap Management System: Optimize and streamline level loading processes.
- Save/Load System: Enable saving and loading of player progress.
- AI Behavior System: Design intelligent NPCs for combat interactions.
- Advanced Weapon Features: Implement additional mechanics like recoil patterns, attachments, or unique weapon effects.
- UI Enhancements: Add detailed HUD elements, inventory screens, and other user-interface improvements.