CONTRIBUTING.md
September 28, 2021 ยท View on GitHub
How to contribute to E3SM
Did you find a bug?
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Is it a bug in E3SM code? E3SM includes several codes that are developed externally. See LICENSE for locations and, if appropriate, report your bug in the original developers site.
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Ensure the bug was not already reported by searching on our GitHub instance under Issues.
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If you are unable to find an open issue addressing the problem, open a new one. Be sure to include a title, clear description, and as much relevant information as possible, including the case, machine, compiler and compiler version.
Do you want to fix an existing bug?
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Thank you!
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Before you start writing code, please read Developing E3SM to know more about our development workflow.
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Open a new GitHub pull request with the patch.
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Ensure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable.
Did you fix whitespace, format code, or make a purely cosmetic patch?
Changes that are cosmetic in nature and do not add anything substantial to the stability, functionality, or testability of E3SM will generally not be accepted from non-staff.
Do you intend to add a new feature or change an existing one?
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We may not have the resources to test/evaluate new or changed features from non-staff. Your feature PR will get attention if its part of the E3SM science plan and coordinated by its management.
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If you would like to collaborate on E3SM development, see E3SM Collaboration
Do you have questions about the source code?
See our documentation at e3sm.org.