Unity-3d-Movements
December 24, 2025 · View on GitHub
Unity Movement 3D is a library of common movement player Controler scripts k. You can use these scripts to help your playerr move around your game.
Contents
- Walking
- Slide
- Crouch
- WallRun
- Wall Jump
- Wall Climb
- Wall Climb
- Wall Grab
- Dash
- Grappling
- For Multiplayer
Multiplayer Third Person Character Controller
This project is based on an older Unity character controller script originally found on GitHub. The script has been extended and adapted to work in a multiplayer environment, while preserving the original structure and logic as much as possible.
The main focus of this implementation is to support Third Person movement with basic multiplayer compatibility.
✨ Features & Changes
Adapted for Third Person camera and movement mechanics
Added multiplayer awareness:
Clear distinction between local player and remote players
Input handling and movement logic run only on the local player
Code structure is:
Readable
Maintainable
Easy to extend for future improvements
⚙️ Current State
The controller works overall and follows correct core multiplayer principles
Some aspects are still not fully optimized, including:
Movement synchronization
Network latency handling
Animation synchronization
The implementation should be considered experimental and not production-ready
🎯 Purpose
This project aims to:
Demonstrate how a single-player character controller can be adapted for multiplayer usage
Provide a solid starting point for further development and optimization
Serve as a learning reference for multiplayer character controller logic in Unity
⚠️ Notes
This controller does not include advanced networking features such as client-side prediction, interpolation, or authoritative server logic. Additional work is recommended for stable and competitive multiplayer gameplay.