header

May 26, 2021 ยท View on GitHub

The header definition provides the name of each field and the value type. Headers to geometry resources must be uniform across any cache and may only contain fixed-width, single element fields.

cmn::defaultGeometrySchema

Properties

PropertyTypeDescription
propertystringThe name of the property in the header.
typestringThe element type of the header property.
Possible values are:
  • UInt8
  • UInt16
  • UInt32
  • UInt64
  • Int16
  • Int32
  • Int64
  • Float32
  • Float64

Note: properties in bold are required

Examples

Example: Header 3D Object and integrated mesh scene layer

 {
  "property": "vertexCount",
  "type": "UInt32"
}