README.md
May 3, 2026 · View on GitHub
Vultaik is a 3D Physics Engine implemented in DX12®
Overview
Low-level rendering backend
The rendering backend focuses entirely on DX12, so it reuses DX12 enums and data structures where appropriate.
May 3, 2026 · View on GitHub
The rendering backend focuses entirely on DX12, so it reuses DX12 enums and data structures where appropriate.