README.md

May 3, 2026 · View on GitHub

Vultaik is a 3D Physics Engine implemented in DX12®

Overview

Low-level rendering backend

The rendering backend focuses entirely on DX12, so it reuses DX12 enums and data structures where appropriate.

Contents

  1. 1Vultaik is a 3D Physics Engine implemented in DX12®
  2. 2Overview
  3. 3Low-level rendering backend