Open Documents

December 19, 2021 · View on GitHub

Contents

3-Dimensional Capturing

Computational Geometry

Computational Imaging

Computer Science

Digital Signal Processing

GPGPU Data Structures & Algorithms

Physics & Simulation


3-Dimensional Capturing

  • Full Photogrammetry Guide for 3D Artists
    Vlad Kuzmin's extensive guide for efficient photogrammetry captures, hosted by 80.lv.

  • Unity Photogrammetry Workflow
    Sébastien Lachambre, Sébastien Lagarde, Cyril Jover
    This document aims to describe a photogrammetry workflow dedicated to authoring game assets with an affordable budget for a game studio. It goes through image capturing, image processing, point cloud and mesh reconstruction, model clean-up, reduction and retopology, texture transfering, and post-processing.

  • Using the RealSense D4xx Depth Sensors in Multi-Camera Configurations
    Anders Grunnet-Jepsen, Paul Winer, Aki Takagi, John Sweetser, Kevin Zhao, Tri Khuong, Dan Nie, John Woodfill

Computational Geometry

Computational Imaging

Computer Science

Digital Signal Processing

Physics & Simulation

GPGPU Data Structures & Algorithms