flutter_udid

June 22, 2026 ยท View on GitHub

pub package

Plugin to retrieve a persistent UDID across app reinstalls on iOS, Android, Mac, Windows & Linux.

Usage

import 'package:flutter_udid/flutter_udid.dart';

String udid = await FlutterUdid.udid;

This provides an UDID using the format of the corresponding platform.

Platform IDs

PlatformFormatSource
iOS7946DA4E-8429-423C-B405-B3FC77914E3EidentifierForVendor, saved to Keychain for persistence
Android8af8770a27cfd182Settings.Secure.ANDROID_ID
Mac707E990C-D002-520B-ABA6-4216C6D514BFkIOPlatformUUIDKey
Windows99A4D301-53F5-11CB-8CA0-9CA39A9E1F01BIOS UUID
Linux1124435e065241dcae2241e9caab9a6cMachine ID

iOS Keychain Availability

On iOS, the UDID is stored in Keychain with kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly. This means it is available only after the user has unlocked the device once after reboot, including later background launches while the device is locked. Before the first unlock after reboot, requesting the UDID throws a PlatformException.

Consistent Format

To get a consistent formatting on all platforms use:

import 'package:flutter_udid/flutter_udid.dart';

String udid = await FlutterUdid.consistentUdid;

This will result in an UDID of the following format:

984725b6c4f55963cc52fca0f943f9a8060b1c71900d542c79669b6dc718a64b

Persistence Notes

The UDID can change after a factory reset!

Additionally, if a device has been updated to Android 8.0 through an OTA and the app is reinstalled, the UDID may change as well due to security changes in Android 8.0.

On rooted and jailbroken devices the ID can be changed, so please take this into account. However, it should not be possible to identify as a different device through random guessing because of the complexity of the ID.

Furthermore, the UDID may also change if there is a change in the app's signing signature, for both iOS and Android. Ensure that you always use the same digital signature to sign your app.

Flutter Resources

For help getting started with Flutter, view the online documentation.

For help on editing plugin code, view the documentation.