2DMetaballs

April 26, 2016 ยท View on GitHub

A 2D metaballs implementation in Unity.

Based on this tutorial: http://patomkin.com/2016/04/25/metaball-tutorial/

With the following changes:

  • Cutoff shader merged with the blur effect in MetaballEffect.cs. Should be faster and there's no need for a separate RenderTexture quad.
  • A hundred squishing and rotating metaballs for your enjoyment. Top-notch screensaver quality.

See the result here: http://huvaakoodia.github.io/2DMetaballs/