Dirge
April 9, 2026 ยท View on GitHub
Disposable Implementation Roslyn Generator Extension
Installation
You can install the EnumSerializer from NuGet.
Usage
Mark a class with the [AutoDispose] attribute and implement the IDisposable interface.
The generator will automatically generate the implementation of the Dispose method for you.
using Dirge;
namespace Test;
[AutoDispose]
internal partial class TestClass
{
private readonly Stream _stream = new MemoryStream();
}
The generated code will look like this:
namespace Test;
partial class TestClass : IDisposable
{
private bool __generated_disposed = false;
public void Dispose()
{
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (this.__generated_disposed) return;
try
{
if (disposing)
{
this._stream?.Dispose();
}
}
finally
{
this.__generated_disposed = true;
}
}
}
Note that this example is simplified for demonstration purposes.
To suppress the auto-generated Dispose call for a specific field, you can use the [DoNotDispose] attribute:
using Dirge;
namespace Test;
[AutoDispose]
internal partial class TestClass
{
private readonly Stream _stream1 = new MemoryStream();
[DoNotDispose]
private readonly Stream _stream2 = new MemoryStream(); // This field will not be disposed by the generated Dispose method.
}
Ref-struct is also supported, but IDisposable will not be implemented regardless of the language version.
Conditional disposal
Conditional disposal, which allows you to specify conditions under which a field should be disposed, is also supported.
You can use the [DoNotDisposeWhen] attribute with a boolean field and a value to compare against:
using Dirge;
namespace Test;
[AutoDispose]
internal partial class TestClass
{
private readonly bool _leaveOpen;
[DoNotDisposeWhen(nameof(_leaveOpen), true)]
private readonly Stream _stream;
internal TestClass(Stream stream, bool leaveOpen)
{
this._stream = stream;
this._leaveOpen = leaveOpen;
}
}
This will prevent the generator from disposing the _stream field when the _leaveOpen field is true:
namespace Test;
partial class TestClass : IDisposable
{
private bool __generated_disposed = false;
public void Dispose()
{
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (this.__generated_disposed) return;
try
{
if (disposing)
{
if (!this._leaveOpen)
{
this._stream?.Dispose();
}
}
}
finally
{
this.__generated_disposed = true;
}
}
}
Unmanaged resources
To safely release unmanaged resources, this generator also supports the implementation of a finalizer.
You can specify a method to release unmanaged resources through the ReleaseUnmanagedResources option:
using Dirge;
using System.IO;
namespace Test;
[AutoDispose(ReleaseUnmanagedResources = nameof(ReleaseUnmanagedResources))]
internal sealed partial class TestClass
{
private readonly Stream _stream;
internal void ReleaseUnmanagedResources()
{
// Custom logic to release unmanaged resources
}
}
This will generate a finalizer that calls the specified method to release unmanaged resources:
namespace Test;
sealed partial class TestClass : IDisposable
{
private bool __generated_disposed = false;
public void Dispose()
{
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (this.__generated_disposed) return;
try
{
if (disposing)
{
this._stream?.Dispose();
}
ReleaseUnmanagedResources();
}
finally
{
this.__generated_disposed = true;
}
}
~TestClass()
{
Dispose(false);
}
}
Constraints
To generate the Dispose method, the class (or struct) must meet the following constraints:
- It must be a non-static class.
- It must be a partial class or struct.
- It must not be a readonly struct.
For conditional disposal, the field specified in the nameof expression must be a boolean field.
Properties and methods are not supported for the current version.