Reach Entity Attributes
February 13, 2021 ยท View on GitHub
A library mod for Minecraft that implements entity attributes for reach distance and attack range
Usage
Setup
To use and include this mod in your project, add the following to your buildscript:
repositories {
maven {
url "https://maven.jamieswhiteshirt.com/libs-release"
content {
includeGroup "com.jamieswhiteshirt"
}
}
}
dependencies {
include modImplementation("com.jamieswhiteshirt:reach-entity-attributes:$VERSION")
}
API
com.jamieswhiteshirt.reachentityattributes.ReachEntityAttributes.REACH
Represents the reach distance modifier of an entity that is added to the base value. In vanilla, the base values are 4.5 for survival and 5.0 for creative.
com.jamieswhiteshirt.reachentityattributes.ReachEntityAttributes.ATTACK_RANGE
Represents the attack range modifier of an entity that is added to the base value. In vanilla, the base values are 3.0 for survival and 6.0 for creative.
A player's reach is typically greater than their attack range. Any attack range beyond the player's reach will be ineffective.
Development
To get started, refer to the Fabric documentation.