GPU Computing in Robotics
October 5, 2017 ยท View on GitHub
This tutorial concerns robotic data processing with CUDA. Content of the tutorial:
Lessons
Lesson 0: basic transformations

Lesson 1: down-sampling

Lesson 2: noise removal (naive)

Lesson 3: nearest neighborhood search

Lesson 4: noise removal

Lesson 5: normal vector computation

Lesson 6: projections

Lesson 7: basic semantics

Lesson 8: semantic nearest neighborhood search

Lesson 9: data registration Iterative Closest Point

Lesson 10: data registration semantic Iterative Closest Point

Lesson 11: data registration point to projection Iterative Closest Point

Lesson 12: data registration Least Square Surface Matching (Ax=B solver on GPU)

Lesson 13: data registration Plane To Plane (Ax=B solver on GPU)

Lesson 14: multi scan registration Point To Point (Ax=B solver on GPU)

Lesson 15: multi scan registration (LS3D Least Square Surface Matching, Ax=B solver on GPU)

Lesson 16: multi scan registration semantic Point To Point (Ax=B solver on GPU)

Lesson 17: path planning (via diffusion process)

Lesson 18: image matching (BFROST: Binary Features from Robust Orientation Segment Tests)

Lesson 19: laser range finder simulation

Requirements
Software was developed and tested on LINUX UBUNTU 14.04, 16.04 with following libraries OpenGL, GLUT, PCL 1.5, CUDA>=7.5
Build
Each lesson is an independent software package, thus the following steps should be performed:
cd lesson_X
mkdir BUILD
cd BUILD
cmake -DCMAKE_BUILD_TYPE=Release ..
make
./lesson_X
Use Cases
fastSLAM

This DEMO shows the parallel computing for fastSLAM. Each particle containes 3D map built based on registered Velodyne VLP16 3D semantic data. The result is corrected trajectory.
Execute
Run ./fastSLAM and read instructions in console
to run example
./fastSLAM ../dataset/model_reduced_pointXYZIRNL.xml
(check help in console, e.g. type c to start computations, software was tested on GF1050Ti, thus for this example the single scan calculation takes up to 40ms)
Particle filter localization

This DEMO shows the use of GPU for robust robot localization based on 3D semantic data.
Execute
Run ./particle_filter_localization_fast and read instructions in console
to run example
Run ./particle_filter_localization_fast ../dataset/metascan_pointXYZL.pcd ../dataset/odom_and_pointXYZL.xml
(check help in console, e.g. type i to start computations, software was tested on GF1050Ti, thus for this example the single particle filter calculation takes up to 50ms)
Robotic arm collision detection
