Rendering HODome with Blender
June 28, 2024 · View on GitHub
Instructions
This script is designed for visualizing the HOdome dataset using Blender.
🚀Update
- 2024/06/06: Upload the code
📖Prerequisite
Download & Install:
🥳Quick Start
Save the SMPL and object parameters as an OBJ file
python scripts/hodome_json2obj.py --root_path "/path/to/your/data" --seq_name "subject01_baseball"
By default, the OBJ files will be saved at /mocap/subject01_baseball/obj/.
Render the corresponding OBJ file
PATH/WHERE/INSTALL/BLENDER/blender -P scripts/hodome_visualization_blender.py -b -- --obj_path /nas/nas_10/NeuralDome/Hodome/mocap/subject01_baseball/obj/ --vis_path /nas/nas_10/NeuralDome/Hodome/vis/subject01_baseball/
🫥TODO
🫶Acknowledgements
The script is based on Blender 3.6 and Egoego. Thanks for the authors for their efforts.