Skull

August 14, 2026 · View on GitHub

Tags

core, testing

Extensions Used

  • KHR_xmp_json_ld
  • KHR_materials_diffuse_transmission
  • KHR_materials_volume
  • KHR_materials_dispersion
  • KHR_materials_volume_scatter
  • KHR_materials_ior

Summary

Human skull model with subsurface scattering.

Operations

Screenshot

screenshot

Description

This human skull model uses the subsurface scattering extension to create a material that resembles frosted glass. Screenshot rendered in Adobe Substance 3D Stager.

screenshot

© 2025, Public. Creative Commons Zero v1.0 Universal

  • Vladimir Petkovic for Everything