class OperatingModeNotification

August 13, 2019 ยท View on GitHub

Member values

Member nameData typeDescription
operating_modeuint32New operating mode
timestampTimestampEvent timestamp
user_handleUserProfileHandleUser that caused the operating mode event
connectionConnectionConnection that caused the operating mode event
device_handleDeviceHandleDevice matching operating mode (if applicable)

Member functions

Function nameReturn typeInput typeDescription
operating_mode() constuint32voidReturns the current value of operating_mode. If the operating_mode is not set, returns 0.
set_operating_mode()voiduint32Sets the value of operating_mode. After calling this, operating_mode() will return value.
clear_operating_mode()voidvoidClears the value of operating_mode. After calling this, operating_mode() will return the empty string/empty bytes.
has_timestamp() constboolvoidReturns true if timestamp is set.
timestamp()const Timestamp&voidReturns the current value of timestamp. If timestamp is not set, returns a Timestamp with none of its fields set (possibly timestamp::default_instance()).
mutable_timestamp()Timestamp *voidReturns a pointer to the mutable Timestamp object that stores the field's value. If the field was not set prior to the call, then the returned Timestamp will have none of its fields set (i.e. it will be identical to a newly-allocated Timestamp). After calling this, has_timestamp() will return true and timestamp() will return a reference to the same instance of Timestamp.
clear_timestamp()voidvoidClears the value of the field. After calling this, has_timestamp() will return false and timestamp() will return the default value.
set_allocated_timestamp()voidTimestamp *Sets the Timestamp object to the field and frees the previous field value if it exists. If the Timestamp pointer is not NULL, the message takes ownership of the allocated Timestamp object and has_ Timestamp() will return true. Otherwise, if the timestamp is NULL, the behavior is the same as calling clear_timestamp().
release_timestamp()Timestamp *voidReleases the ownership of the field and returns the pointer of the Timestamp object. After calling this, caller takes the ownership of the allocated Timestamp object, has_timestamp() will return false, and timestamp() will return the default value.
has_user_handle() constboolvoidReturns true if user_handle is set.
user_handle()const UserProfileHandle&voidReturns the current value of user_handle. If user_handle is not set, returns a UserProfileHandle with none of its fields set (possibly user_handle::default_instance()).
mutable_user_handle()UserProfileHandle *voidReturns a pointer to the mutable UserProfileHandle object that stores the field's value. If the field was not set prior to the call, then the returned UserProfileHandle will have none of its fields set (i.e. it will be identical to a newly-allocated UserProfileHandle). After calling this, has_user_handle() will return true and user_handle() will return a reference to the same instance of UserProfileHandle.
clear_user_handle()voidvoidClears the value of the field. After calling this, has_user_handle() will return false and user_handle() will return the default value.
set_allocated_user_handle()voidUserProfileHandle *Sets the UserProfileHandle object to the field and frees the previous field value if it exists. If the UserProfileHandle pointer is not NULL, the message takes ownership of the allocated UserProfileHandle object and has_ UserProfileHandle() will return true. Otherwise, if the user_handle is NULL, the behavior is the same as calling clear_user_handle().
release_user_handle()UserProfileHandle *voidReleases the ownership of the field and returns the pointer of the UserProfileHandle object. After calling this, caller takes the ownership of the allocated UserProfileHandle object, has_user_handle() will return false, and user_handle() will return the default value.
has_connection() constboolvoidReturns true if connection is set.
connection()const Connection&voidReturns the current value of connection. If connection is not set, returns a Connection with none of its fields set (possibly connection::default_instance()).
mutable_connection()Connection *voidReturns a pointer to the mutable Connection object that stores the field's value. If the field was not set prior to the call, then the returned Connection will have none of its fields set (i.e. it will be identical to a newly-allocated Connection). After calling this, has_connection() will return true and connection() will return a reference to the same instance of Connection.
clear_connection()voidvoidClears the value of the field. After calling this, has_connection() will return false and connection() will return the default value.
set_allocated_connection()voidConnection *Sets the Connection object to the field and frees the previous field value if it exists. If the Connection pointer is not NULL, the message takes ownership of the allocated Connection object and has_ Connection() will return true. Otherwise, if the connection is NULL, the behavior is the same as calling clear_connection().
release_connection()Connection *voidReleases the ownership of the field and returns the pointer of the Connection object. After calling this, caller takes the ownership of the allocated Connection object, has_connection() will return false, and connection() will return the default value.
has_device_handle() constboolvoidReturns true if device_handle is set.
device_handle()const DeviceHandle&voidReturns the current value of device_handle. If device_handle is not set, returns a DeviceHandle with none of its fields set (possibly device_handle::default_instance()).
mutable_device_handle()DeviceHandle *voidReturns a pointer to the mutable DeviceHandle object that stores the field's value. If the field was not set prior to the call, then the returned DeviceHandle will have none of its fields set (i.e. it will be identical to a newly-allocated DeviceHandle). After calling this, has_device_handle() will return true and device_handle() will return a reference to the same instance of DeviceHandle.
clear_device_handle()voidvoidClears the value of the field. After calling this, has_device_handle() will return false and device_handle() will return the default value.
set_allocated_device_handle()voidDeviceHandle *Sets the DeviceHandle object to the field and frees the previous field value if it exists. If the DeviceHandle pointer is not NULL, the message takes ownership of the allocated DeviceHandle object and has_ DeviceHandle() will return true. Otherwise, if the device_handle is NULL, the behavior is the same as calling clear_device_handle().
release_device_handle()DeviceHandle *voidReleases the ownership of the field and returns the pointer of the DeviceHandle object. After calling this, caller takes the ownership of the allocated DeviceHandle object, has_device_handle() will return false, and device_handle() will return the default value.

Parent topic: Base (C++)