class SequenceInfoNotification

February 26, 2020 ยท View on GitHub

Member values

Member nameData typeDescription
event_identifieruint32Sequence event type
sequence_handleSequenceHandleHandle of the sequence that this event refers to
task_indexuint32Task index
group_identifieruint32This field is deprecated and unused. Use task_index instead.
timestampTimestampEvent timestamp
user_handleUserProfileHandleUser that caused the sequence event
abort_detailsuint32Details if event_identifier is equal to ABORT
connectionConnectionConnection that caused the sequence event

Member functions

Function nameReturn typeInput typeDescription
event_identifier() constuint32voidReturns the current value of event_identifier. If the event_identifier is not set, returns 0.
set_event_identifier()voiduint32Sets the value of event_identifier. After calling this, event_identifier() will return value.
clear_event_identifier()voidvoidClears the value of event_identifier. After calling this, event_identifier() will return the empty string/empty bytes.
has_sequence_handle() constboolvoidReturns true if sequence_handle is set.
sequence_handle()const SequenceHandle&voidReturns the current value of sequence_handle. If sequence_handle is not set, returns a SequenceHandle with none of its fields set (possibly sequence_handle::default_instance()).
mutable_sequence_handle()SequenceHandle *voidReturns a pointer to the mutable SequenceHandle object that stores the field's value. If the field was not set prior to the call, then the returned SequenceHandle will have none of its fields set (i.e. it will be identical to a newly-allocated SequenceHandle). After calling this, has_sequence_handle() will return true and sequence_handle() will return a reference to the same instance of SequenceHandle.
clear_sequence_handle()voidvoidClears the value of the field. After calling this, has_sequence_handle() will return false and sequence_handle() will return the default value.
set_allocated_sequence_handle()voidSequenceHandle *Sets the SequenceHandle object to the field and frees the previous field value if it exists. If the SequenceHandle pointer is not NULL, the message takes ownership of the allocated SequenceHandle object and has_ SequenceHandle() will return true. Otherwise, if the sequence_handle is NULL, the behavior is the same as calling clear_sequence_handle().
release_sequence_handle()SequenceHandle *voidReleases the ownership of the field and returns the pointer of the SequenceHandle object. After calling this, caller takes the ownership of the allocated SequenceHandle object, has_sequence_handle() will return false, and sequence_handle() will return the default value.
task_index()uint32voidReturns the current value of task_index. If the task_index is not set, returns 0.
set_task_index()voiduint32Sets the value of task_index. After calling this, task_index() will return value.
clear_task_index()voidvoidClears the value of task_index. After calling this, task_index() will return 0.
group_identifier()uint32voidReturns the current value of group_identifier. If the group_identifier is not set, returns 0.
set_group_identifier()voiduint32Sets the value of group_identifier. After calling this, group_identifier() will return value.
clear_group_identifier()voidvoidClears the value of group_identifier. After calling this, group_identifier() will return 0.
has_timestamp() constboolvoidReturns true if timestamp is set.
timestamp()const Timestamp&voidReturns the current value of timestamp. If timestamp is not set, returns a Timestamp with none of its fields set (possibly timestamp::default_instance()).
mutable_timestamp()Timestamp *voidReturns a pointer to the mutable Timestamp object that stores the field's value. If the field was not set prior to the call, then the returned Timestamp will have none of its fields set (i.e. it will be identical to a newly-allocated Timestamp). After calling this, has_timestamp() will return true and timestamp() will return a reference to the same instance of Timestamp.
clear_timestamp()voidvoidClears the value of the field. After calling this, has_timestamp() will return false and timestamp() will return the default value.
set_allocated_timestamp()voidTimestamp *Sets the Timestamp object to the field and frees the previous field value if it exists. If the Timestamp pointer is not NULL, the message takes ownership of the allocated Timestamp object and has_ Timestamp() will return true. Otherwise, if the timestamp is NULL, the behavior is the same as calling clear_timestamp().
release_timestamp()Timestamp *voidReleases the ownership of the field and returns the pointer of the Timestamp object. After calling this, caller takes the ownership of the allocated Timestamp object, has_timestamp() will return false, and timestamp() will return the default value.
has_user_handle() constboolvoidReturns true if user_handle is set.
user_handle()const UserProfileHandle&voidReturns the current value of user_handle. If user_handle is not set, returns a UserProfileHandle with none of its fields set (possibly user_handle::default_instance()).
mutable_user_handle()UserProfileHandle *voidReturns a pointer to the mutable UserProfileHandle object that stores the field's value. If the field was not set prior to the call, then the returned UserProfileHandle will have none of its fields set (i.e. it will be identical to a newly-allocated UserProfileHandle). After calling this, has_user_handle() will return true and user_handle() will return a reference to the same instance of UserProfileHandle.
clear_user_handle()voidvoidClears the value of the field. After calling this, has_user_handle() will return false and user_handle() will return the default value.
set_allocated_user_handle()voidUserProfileHandle *Sets the UserProfileHandle object to the field and frees the previous field value if it exists. If the UserProfileHandle pointer is not NULL, the message takes ownership of the allocated UserProfileHandle object and has_ UserProfileHandle() will return true. Otherwise, if the user_handle is NULL, the behavior is the same as calling clear_user_handle().
release_user_handle()UserProfileHandle *voidReleases the ownership of the field and returns the pointer of the UserProfileHandle object. After calling this, caller takes the ownership of the allocated UserProfileHandle object, has_user_handle() will return false, and user_handle() will return the default value.
abort_details() constuint32voidReturns the current value of abort_details. If the abort_details is not set, returns 0.
set_abort_details()voiduint32Sets the value of abort_details. After calling this, abort_details() will return value.
clear_abort_details()voidvoidClears the value of abort_details. After calling this, abort_details() will return the empty string/empty bytes.
has_connection() constboolvoidReturns true if connection is set.
connection()const Connection&voidReturns the current value of connection. If connection is not set, returns a Connection with none of its fields set (possibly connection::default_instance()).
mutable_connection()Connection *voidReturns a pointer to the mutable Connection object that stores the field's value. If the field was not set prior to the call, then the returned Connection will have none of its fields set (i.e. it will be identical to a newly-allocated Connection). After calling this, has_connection() will return true and connection() will return a reference to the same instance of Connection.
clear_connection()voidvoidClears the value of the field. After calling this, has_connection() will return false and connection() will return the default value.
set_allocated_connection()voidConnection *Sets the Connection object to the field and frees the previous field value if it exists. If the Connection pointer is not NULL, the message takes ownership of the allocated Connection object and has_ Connection() will return true. Otherwise, if the connection is NULL, the behavior is the same as calling clear_connection().
release_connection()Connection *voidReleases the ownership of the field and returns the pointer of the Connection object. After calling this, caller takes the ownership of the allocated Connection object, has_connection() will return false, and connection() will return the default value.

Parent topic: Base (C++)