๐ŸŽฌ AnimSheet

April 3, 2026 ยท View on GitHub

โœจ Turn your sprite sheets into fully-animated sprites with just a few clicks! โœจ

Batch process your sprite sheets like a pro. Scan entire folders or ZIP archives, detect grids automatically, and export ready-to-use AnimatedSprite2D or AnimationPlayer nodes with custom naming.

Selection View

SpriteSheet Source: Zerie Tiny RPG Pack


โœจ What's New in V2

AnimSheet V2 is a complete rewrite from scratch focused on batch processing workflows. If you've used V1, you'll notice this version takes a different approach handling multiple sprite sheets efficiently in one go.

V2 brings you:

  • ๐Ÿ“ฆ Batch scanning - Process folders or ZIP archives full of sprite sheets
  • ๐Ÿ” Automatic grid detection - Frequency-based analysis finds tile sizes for you
  • ๐ŸŽจ Custom naming workflow - Name your animations before export

Important: V2 doesn't allow manual drag and select currently. If you need the original V1 with manual frame selection, check out the V1 branch. I will try to add it in the future.


๐ŸŽฏ Features

Batch Processing Made Easy

Stop importing sprite sheets one at a time! Load an entire folder or ZIP archive and let AnimSheet scan everything at once.

  • Scan folders recursively, identify spritesheets among all files.
  • Extract and process ZIP archives on the fly

Preview

Smart Grid Detection

AnimSheet analyzes your sprite sheets using frequency-based column and row detection to find consistent tile patterns.

Preview

Custom Naming System

Give your animations meaningful names before export:

Export Naming Process

Export Options

๐ŸŽฌ AnimatedSprite2D

AnimatedSprite2D Output

Possible thanks to cenairaclub implementation in V1 !

๐ŸŽฎ AnimationPlayer

AnimationPlayer Output

Get a Sprite2D + AnimationPlayer pair for advanced animation control and scripting.


๐Ÿ“ฅ Installation

  1. Open Godot and head to the AssetLib tab
  2. Search for AnimSheet
  3. Download and install
  4. Enable it in Project โ†’ Project Settings โ†’ Plugins

Manual Installation

  1. Grab the addons/anim_sheet folder from this repo
  2. Drop it into your project's addons/ directory
  3. Enable in Project โ†’ Project Settings โ†’ Plugins

๐Ÿš€ How to Use

Step 1: Open AnimSheet

Look for the AnimSheet tab in the top toolbar.

Step 2: Load Your Sprite Sheets

Two ways to load:

  • Select Folder - Scan a directory for images
  • Select ZIP - Extract and scan an archive

AnimSheet will automatically detect grid dimensions for each sprite sheet it finds.

Step 3: Select animations and configuration

  • Select animations from the tree.
  • Set your FPS (frames per second)
  • Choose Direction of spritesheets: Horizontal (row-based) or Vertical (column-based)

Hit Validate when you're ready!

Step 5: Name Your Animations

Step 6: Export !

Pick your format:

  • AnimatedSprite2D for simple, self-contained animated sprites
  • AnimationPlayer for sprites with separate animation control

Nodes are created directly in your currently open scene. Done! ๐ŸŽ‰


๐Ÿ”ง Technical Details

I wanted to be able to import spritesheets very easily, so I used an algorithm to which images are spritesheets and their sprites sizes. I tried bounding box first which didn't works well enough.

So AnimSheet uses autocorrelation-based pattern detection, a signal processing technique that finds repeating patterns in data:

  1. Projection Building - Creates horizontal and vertical projections by counting non-transparent pixels along each row and column
  2. Autocorrelation Analysis - Correlates each projection with shifted versions of itself to detect periodic patterns
  3. Peak Detection - Identifies prominent peaks in the autocorrelation signal
  4. Grid Optimization - Refines the detected spacing by testing divisors of the image dimensions and scoring them based on:
    • How well they align with detected periods
    • Minimizing pixel density at grid boundaries (finding the "gaps" between tiles)

This works very well with most sprite sheets I tested.


๐Ÿ“œ License

AnimSheet is licensed under the MIT License. See LICENSE.md for the full text.

TL;DR: Use it in your personal projects, commercial games, game jams ! Free and open source.


Enjoy using AnimSheet? Consider starring the repo or sharing it with other game devs! ๐ŸŒŸ