LimeUI
August 23, 2025 · View on GitHub
LimeUI is a free, open-source UI framework for Game Maker, designed to simplify the creation of flexible and modern user interfaces with a powerful flexpanel system. Build responsive, animated, and touch-friendly UI for your games with ease.
Components
LimeUI includes a variety of UI components to build flexible interfaces:
Containers
- LuiMain
- LuiBox
- LuiContainer
- LuiAbsoluteContainer
- LuiColumn
- LuiRow
- LuiPanel
- LuiScrollPanel
- LuiTabs
- LuiWindow
Interactive Elements
- LuiButton
- LuiCheckbox
- LuiComboBox
- LuiComboBoxItem
- LuiImageButton
- LuiInput
- LuiSlider
- LuiTab
- LuiToggleButton
- LuiToggleSwitch
Display Elements
- LuiImage
- LuiProgressBar
- LuiProgressRing
- LuiText
- LuiSurface
Features:
- Flexpanels implementation
- Styles
- Touch support
- Animations support
- Separated logic and render
- Chain functions
- Events listener
In development:
The following components are planned for future releases:
- LuiRadioButton
- LuiDropdown
- LuiVideoPlayer
- LuiColorPicker
- LuiExpander
- LuiTreeView
- LuiHoverOverlay
- LuiGrid
- LuiGraph
- LuiAttentionMessage
- Keyboard controls binding
Have ideas or suggestions? Go to my Discord server!
Compatibility:
Game Maker runtime version 2024.13.1 or higher
Previous versions have not been tested.
GIF Preview
Screenshots
Example of practical use:
Attribution request
Please credit the framework in your project by including the following in your game credits or documentation:
"LimeUI by Limekys"