README.org

June 9, 2018 · View on GitHub

#+TITLE: spinner.el

Add spinners and progress-bars to the mode-line for ongoing operations.

[[file:some-spinners.gif]]

[[file:all-spinners.gif]]

  • Usage

First of all, don’t forget to add (spinner "VERSION") to your package’s dependencies.

** Major-modes

  1. Just call (spinner-start) and a spinner will be added to the mode-line.
  2. Call (spinner-stop) on the same buffer when you want to remove it.

The default spinner is a line drawing that rotates. You can pass an argument to spinner-start to specify which spinner you want. All possibilities are listed in the spinner-types variable, but here are a few examples for you to try:

  • (spinner-start 'vertical-breathing 10)
  • (spinner-start 'minibox)
  • (spinner-start 'moon)
  • (spinner-start 'triangle)

You can also define your own as a vector of strings (see the examples in spinner-types).

** Minor-modes Minor-modes can create a spinner with spinner-create and then add it to their mode-line lighter. They can then start the spinner by setting a variable and calling spinner-start-timer. Finally, they can stop the spinner (and the timer) by just setting the same variable to nil.

Here’s an example for a minor-mode named foo. Assuming that foo--lighter is used as the mode-line lighter, the following code will add an inactive global spinner to the mode-line. #+begin_src emacs-lisp (defvar foo--spinner (spinner-create 'rotating-line)) (defconst foo--lighter '(" foo" (:eval (spinner-print foo--spinner)))) #+end_src

  1. To activate the spinner, just call (spinner-start foo--spinner). It will show up on the mode-line and start animating.
  2. To get rid of it, call (spinner-stop foo--spinner). It will then disappear again.

Some minor-modes will need spinners to be buffer-local. To achieve that, just make the foo--spinner variable buffer-local and use the third argument of the spinner-create function. The snippet below is an example.

#+begin_src emacs-lisp (defvar-local foo--spinner nil) (defconst foo--lighter '(" foo" (:eval (spinner-print foo--spinner)))) (defun foo--start-spinner () "Create and start a spinner on this buffer." (unless foo--spinner (setq foo--spinner (spinner-create 'moon t))) (spinner-start foo--spinner)) #+end_src

  1. To activate the spinner, just call (foo--start-spinner).
  2. To get rid of it, call (spinner-stop foo--spinner).

This will use the moon spinner, but you can use any of the names defined in the spinner-types variable or even define your own.

  • Extra options

Both spinner-start and spinner-create take extra options to configure the spinner, these are:

  • FPS: The number of frames to display per second. Defaults to spinner-frames-per-second.
  • DELAY: After starting a spinner, it still won’t be displayed for this many seconds.