π Uber Stylized Water
December 3, 2025 Β· View on GitHub
A highly customizable open-source stylized water shader for Unity 6.

How to use
Inspiration π‘
Compatibility
Unity 6 (6000.0.30)+
Pipeline: URP β HDRP β Buit-In β
Rendering Path : Forward, Forward+, Deferred
π Key Features
π§ Water Surface & Transparency
- Fully opaque or transparent water creation.
- Surface foam with distortion motion.
- Insertion foam for immersive interactions with objects.
- World-space UV ensures water seamlessly connect across multiple meshes.
π Shoreline & Depth Details
- Animated shoreline effects.
- HDR deep and shallow colors.
- Customizable shadow color + opacity
β¨ Advanced Layers & Effects
- Surface foam underwater layer with seperate color control.
- Projected caustics with no extra components required.
- Underwater refraction.
π‘ Lighting & Reflections
- Adjustable light specular controls, including size, spread, hardness, and color.
- Integrated local planar reflection probe, blending seamlessly with Unityβs reflection probes.
π Wave
- World-space Gerstner waves
- Wave peak color.
π Showcase
All the showcase templates are included.






