Creating a new scene with MRTK3

January 29, 2026 ยท View on GitHub

The following will walk through through creating an AR/VR ready scene using MRTK3.

  1. Create a new Unity scene.

  2. Add the MRTK XR Rig prefab.

  3. Remove the Main Camera GameObject because MRTK XR Rig already contains a camera.

    MRTK XR rig screenshot

  4. Add the MRTK Input Simulator prefab to your scene.

    Note

    This step is optional, but required for in-editor input simulation.

    MRTK input simulator hierarchy pane

Next steps

Once you've finished setting up your Unity project, learn how to experience your application on a device.