README.md

December 5, 2022 ยท View on GitHub

Direct3D with DirectX 8.1 Tutorial 2

Description

This is my second DirectX tutorial program. Once more, everything is heavily commented for easy understanding. I tried to explain not just the how but the why of everything. This example program builds on the previous tutorial, and introduces a few new code snippets, such as how to create and use the D3DFont facility for printing text to the screen, toggling to fullscreen mode in DirectX 8.1, and also using a frame control loop instead of a Timer control. I found that this particular application ran as fast as its C++ counterpart in fullscreen mode and in windowed mode. If you have any problems or questions, please contact me. Please vote!

More Info

Make sure you have DirectX 8.1 SDK installed first.

Submitted On2002-05-15 23:31:00
ByDevin Watson
LevelBeginner
User Rating5.0 (15 globes from 3 users)
CompatibilityVB 6.0
CategoryDirectX
WorldVisual Basic
Archive FileDirect3D_w836905152002.zip