README.md
December 5, 2022 ยท View on GitHub
Description
This is my second DirectX tutorial program. Once more, everything is heavily commented for easy understanding. I tried to explain not just the how but the why of everything. This example program builds on the previous tutorial, and introduces a few new code snippets, such as how to create and use the D3DFont facility for printing text to the screen, toggling to fullscreen mode in DirectX 8.1, and also using a frame control loop instead of a Timer control. I found that this particular application ran as fast as its C++ counterpart in fullscreen mode and in windowed mode. If you have any problems or questions, please contact me. Please vote!
More Info
Make sure you have DirectX 8.1 SDK installed first.
| Submitted On | 2002-05-15 23:31:00 |
| By | Devin Watson |
| Level | Beginner |
| User Rating | 5.0 (15 globes from 3 users) |
| Compatibility | VB 6.0 |
| Category | DirectX |
| World | Visual Basic |
| Archive File | Direct3D_w836905152002.zip |