README.md

December 5, 2022 ยท View on GitHub

Animation using BackBuffers and Device Contexts

Description

loads graphics into memory and draws them to a BackBuffer, then to the primary Buffer.

More Info

this code will show you how to animate without that sh*tty flickering. Assume you know how to use GetTickCount and BitBlt.

Submitted On2005-02-08 16:19:44
Byfunktionvb
LevelAdvanced
User Rating4.9 (64 globes from 13 users)
CompatibilityVB 6.0
CategoryGraphics
WorldVisual Basic
Archive FileAnimation_185024282005.zip