README.md

December 5, 2022 ยท View on GitHub

DirectX Tile Engine

Description

This is a little tile engine I made a few months back. It includes a map editor, the engine itself and a built in little example. The engine supports things like fadein/fadeout, collision detection, scrolling maps of unlimited size, ''Tile portals'' (Tiles which when stepped on lead to other tiles/maps. For example - try going inside the caves for a pleasant surprise). Be sure to read the readme file and if you plan on using the editor, read the help file. Comments/Suggestions welcome.

More Info

Submitted On2003-08-19 20:30:50
ByIRBMe
LevelIntermediate
User Rating4.3 (26 globes from 6 users)
CompatibilityVB 6.0
CategoryDirectX
WorldVisual Basic
Archive FileDirectX_Ti164028932003.zip