README.md
December 5, 2022 ยท View on GitHub
Description
I got thinking... What good is collision detection tutorials/demos if theres no tutorials/demos on bounding volumes? Thats the heart of 90% of the collision detection algorithms. This will show how to compute bounding box's and bounding spheres for an object. It also shows how to compute the distance from the center-center of the object and the edge-edge distance (Collision Distance). I made it in hopes this will help someone understand collision detection better. If it helps you or you like it please vote and please, please leave some feedback. Thanks everyone.
-James-
More Info
| Submitted On | 2002-09-07 11:46:06 |
| By | James Dougherty |
| Level | Intermediate |
| User Rating | 5.0 (25 globes from 5 users) |
| Compatibility | VB 6.0 |
| Category | Games |
| World | Visual Basic |
| Archive File | Bounding_V128085972002.zip |