README.md
December 4, 2022 ยท View on GitHub
Description
BlitEngine is a 'mini graphic engine' suitable for games. It uses no DirectX - these are pure GDI API calls. It illustrates several concepts, including transparent blitting, 'dirty rectangle' processing, double buffering, multiple on-screen sprites on the screen, loading pictures into memory bitmaps instead of picture boxes, 8-bit vs. 24-bit color, 'inverse masks' which enable transparency, tracking frames per second, animating graphics on the screen, implementing a 'demo' mode, and more.
With this app, I get 42 frames per second on a 233 mhz Pentium
More Info
2 files, one for the background, one for the moving picture.
Animated graphics on screen.
| Submitted On | 2000-08-02 17:51:30 |
| By | Kamilche |
| Level | Intermediate |
| User Rating | 5.0 (60 globes from 12 users) |
| Compatibility | VB 4.0 (32-bit), VB 5.0, VB 6.0 |
| Category | DirectX |
| World | Visual Basic |
| Archive File | CODE_UPLOAD8535822000.zip |