README.md

December 4, 2022 ยท View on GitHub

A collision avoidance system for games using DotProduct.

Description

Demonstrates how to code an intelligent early warning collision detection system for a simple game of Asteroids. Uses matrix multiplication, vector maths and clearly demonstrates an excellent use for the DotProduct between two vectors. I placed this in the games section, because this is the start of a game, however I wanted to show you my debugging code before I pull it all out, as this debugging code very clearly demonstrates how to use the DotProduct between vectors. Making a good game is sometimes about Maths!

More Info

Submitted On2003-02-13 02:16:54
ByPeter Wilson
LevelIntermediate
User Rating5.0 (40 globes from 8 users)
CompatibilityVB 6.0
CategoryGames
WorldVisual Basic
Archive FileA_collisio1546862192003.zip