README.md
December 4, 2022 ยท View on GitHub
Description
Demonstrates how to code an intelligent early warning collision detection system for a simple game of Asteroids. Uses matrix multiplication, vector maths and clearly demonstrates an excellent use for the DotProduct between two vectors. I placed this in the games section, because this is the start of a game, however I wanted to show you my debugging code before I pull it all out, as this debugging code very clearly demonstrates how to use the DotProduct between vectors. Making a good game is sometimes about Maths!
More Info
| Submitted On | 2003-02-13 02:16:54 |
| By | Peter Wilson |
| Level | Intermediate |
| User Rating | 5.0 (40 globes from 8 users) |
| Compatibility | VB 6.0 |
| Category | Games |
| World | Visual Basic |
| Archive File | A_collisio1546862192003.zip |