README.md

December 4, 2022 ยท View on GitHub

A* Pathfinding

Description

This is a very fast pathfinding algorithm that I will use for my RTS game. It's for hexagonal maps but it can be simply modified for isometric maps.

More Info

Submitted On2003-03-14 03:10:30
BySerkan ERGUN
LevelAdvanced
User Rating4.3 (26 globes from 6 users)
CompatibilityVB 6.0
CategoryGames
WorldVisual Basic
Archive FileA__Pathfin1559093142003.zip

Contents

  1. 1A* Pathfinding
  2. 1.1Description
  3. 1.2More Info