README.md
December 4, 2022 ยท View on GitHub
Description
This is a very fast pathfinding algorithm that I will use for my RTS game. It's for hexagonal maps but it can be simply modified for isometric maps.
More Info
| Submitted On | 2003-03-14 03:10:30 |
| By | Serkan ERGUN |
| Level | Advanced |
| User Rating | 4.3 (26 globes from 6 users) |
| Compatibility | VB 6.0 |
| Category | Games |
| World | Visual Basic |
| Archive File | A__Pathfin1559093142003.zip |