README.md

December 4, 2022 ยท View on GitHub

Primitive Dynamic particle system

Description

This particle system will dynamically adapt to the environment you give

it, bouncing off boundries and borders. Draw a wall and particles will

have to bounce off it or avoid it somehow. Gravity is the dominating

force in this one. Must be seen in motion!

Note: all 'vbblack' (&H000000) pixels force the particles to be blocked

which is how the engine tells where borders are.

use the mouse to draw borders and guide the particles

More Info

Submitted On2002-12-24 14:15:30
ByTecc
LevelAdvanced
User Rating4.8 (53 globes from 11 users)
CompatibilityVB 6.0
CategoryGraphics
WorldVisual Basic
Archive FilePrimitive_15179912242002.zip