Prefabshop
June 30, 2025 ยท View on GitHub
Prefabshop is an customizable tool which allows you to place Prefabs on colliders surfaces in the scene view. Project wiki & todo Norion Project
System Requirements
- Unity 2019.1 or later
Installation
- Create folder in your project eg
Assets/Packages/Prefabshop - Open created folder in GitBush or over Version Control System
- If your project is repository, then add this rep like submodule
git submodule add https://github.com/Raptorij/Prefabshop.git Assets/Packages/Prefabshop/
- If you project is no repository, then just use:
git initgit remote add origin https://github.com/Raptorij/Prefabshop.gitgit pull origin master
How To Use
- Open Prefabshop window in
Tools/Prefabshop - Load BrushInfo asset which includes list of prefabs
- Select tool with hotkey or button in top left corner of the SceneView
- Set up tool parameters in opened Parameters window
- Use tool...
Tools
| Tools | Description | Usage Example |
|---|---|---|
| Brush - [B] | BrushTool allows you to place Prefabs. In settings of this tool you can add black-white texture to place objects inside some shape, there are examples of such textures in the project. | ![]() |
| Eraser - [C] | EraserTool allow you to Remove Prefabs | ![]() |
| Line - [L] | LineTool allows you to place Prefabs by line | ![]() |
| Fill - [G] | FillTool allows you to randomly place Prefabs on object surface | ![]() |
| Magic Wand - [M] | LineTool allows you to select all prefabs instance on scene by select one of them | ![]() |
| Lasso - [P] | LassoTool allows you to create mask for using tools only inside of mask | ![]() |





