๐งฑ Collider Mesh Tool
August 4, 2025 ยท View on GitHub
Collider Mesh Tool is a powerful Unity Editor utility that combines three key systems:
๐ MeshCollider generation,
โ๏ธ manual outline drawing,
๐ and batch prefab configuration.
โ Built with Odin Inspector
โ Supports both algorithmic and manual mesh generation
โ All modules can be used independently
๐ฆ ColliderMeshCreator
Editor window for generating custom MeshColliders:
- Automatically from MeshFilter objects
- Or manually using
ManualOutlineDrawerin the Scene view Features: - Concavity, scale factor, and Y-threshold control
- Offset height and extrusion depth
- Optional Catmull-Rom smoothing for curved outlines
- Debug material support
Editor Window:
Tools > Collider Mesh Generator Editor Window
๐ฝ๏ธ Videos
https://github.com/user-attachments/assets/e4840d39-c845-424d-ace3-f5f83c73e188
https://github.com/user-attachments/assets/662e35fc-51b7-4b02-90de-df26595698be
๐ง Quick Controls
| Action | Shortcut |
|---|---|
| Add point | Q |
| Remove point | E |
| Open editor | Tools > Collider Mesh Generator |
๐ View Release Collider Mesh Tool
๐ฆ ConcaveHull v1.0.0 โ Geometry API
Lightweight runtime plugin for generating 2D concave hulls on the XZ plane. API:
Hull.SetConvexHull(List<Node>)Hull.SetConcaveHull(concavity, scaleFactor)Hull.CleanUp()Data Types:Nodeโ 2D point with IDLineโ connection between two Nodes
๐ฆ PrefabSetupEditor v1.0.0
Efficient tool for setting up renderers and materials across prefabs and scene objects. Features:
- Recursive material assignment
- Filter and randomize based on mesh name
- Configure:
- Shadow casting
- Light probe usage
- Global illumination
- Motion vectors and more
๐ View Release PrefabSetupEditor
๐งฐ Requirements
- Unity 2023.3+
- Odin Inspector (Required)
- ConcaveHull (for mesh generation)
๐ Installation
- Download the
.unitypackagefrom Releases - Import it into your Unity project
- Install Odin Inspector and (optionally) ConcaveHull
- Done! ๐