Oracles-Randomizer-NG differences
March 31, 2024 ยท View on GitHub
Oracles-Randomizer-NG does some things differently from jangler's original randomizer, and the feature set is also a bit different.
General changes
Both games
- Treewarp is replaced with a "Warp To Start" option in the randomizer menu (accessible by pressing select twice in quick succession). It cannot be disabled.
- The Advance Shop is always open. Contents are not currently randomized, though.
Seasons
- Treasure Map: Now works in Subrosia too. If a jewel is in Subrosia, you won't see it sparkling on the map if you're in the overworld; you must be in Subrosia.
Ages
- D2 Present Entrance: When dungeon entrances are randomized, the two D2 entrances are randomized independently of each other. This means that there will be some dungeon with two entrances, but it may not be Wing Dungeon.
- Ambi exchange: In jangler's randomizer, the red soldier who escorts you to ambi's palace was turned into an ordinary NPC and placed on a different screen. In NG, the soldier has still been turned into an NPC who you need to talk to, but he is placed on the screen where you would normally encounter him in the vanilla game.
- Goron Dance: It is now always possible to get the "brother emblem" check from either the past or the present. In jangler's randomizer, it was possible to get it in the past, but only if you didn't have the goron letter. The check name has accordingly been changed from "goron dance present" to "first goron dance".
- King Zora: In jangler's randomizer, if you'd already cured the seas when talking to King Zora in the present for the first time, you would need to exit and re-enter the room to talk to him again and get permission to open Jabu-Jabu. In NG, there is no need to re-enter the room, but you still need to talk to him twice (once for the item, once to open Jabu-Jabu).
New features in NG
- Cross-Items: Get Ages items in Seasons, and vice-versa.
- Keysanity: Dungeon keys, maps, compasses, and slates (in Ages) are scattered across the overworld. Compasses work anywhere, but they chime a different tune depending on which dungeon the key is for.
- Dungeon item display: In the randomizer menu (accessible by pressing select twice in quick succession), you can access the "Dungeon Items" menu which shows you which items you've obtained in each dungeon. Useful for keeping track of progress in Keysanity mode.
- Music randomization: Randomize music tracks from both games, optionally including custom music tracks written by ZerotoKoops.
Missing features in NG
- Multiworld
- Plando
- Linked games are disabled