Background on Unity

September 2, 2020 · View on GitHub

If you are not familiar with the Unity Engine, see the Unity Manual and Tutorials page. A good resource for learning basic Unity concepts is the Roll-a-ball tutorial.

For concepts used in SynthDet, see the following Unity manual pages:

  • Editor
  • Interface
  • Scene
  • GameObject
  • Rigidbody
  • Camera
  • Scripting
  • Ordering of event functions (for example FixedUpdate or Update)
  • Prefabs
  • Unity’s Package Manager