Changelog
February 13, 2026 ยท View on GitHub
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[3.4.0] - 2026-02-13
Changed
- Updated Unity Editor to 6.3 LTS (
6000.3.0f1). - Updated
com.unity.ai.navigationto version2.0.10. - Updated
com.unity.ide.riderto version3.0.39. - Updated
com.unity.multiplayer.centerto version1.0.1. - Updated
com.unity.inputsystemto version1.16.0. - Updated
com.unity.render-pipelines.universalto version17.3.0. - Updated
com.unity.test-frameworkto version1.6.0. - Updated
com.unity.timelineto version1.8.10. - Updated
com.unity.uguito version2.0.0. - Updated
com.unity.xr.interaction.toolkitto version3.4.0. - Updated
com.unity.xr.managementto version4.5.4. - Updated
com.unity.xr.openxrto version1.16.1.
Removed
- Removed
com.unity.textmeshprodue to upgrade to Unity UI (com.unity.ugui) 2.0.0.
Fixed
- Fixed Preset Manager project settings to use all the presets installed with the Starter Assets sample.
- Fixed or suppressed warnings in project scripts after Unity 6.3 version upgrade.
- Fixed warning with
Assets/XRI_Examples/Environment/Shaders/Waterfall_Ripples.shadergraphafter Unity 6.3 version upgrade by updating Color node. - Fixed the door with lock system so that the key can be turned once in the lock, plus added the ability to start with the door locked.
- Fixed some of the
Rigidbodysettings for theDoorLockedprefab to make it easier to manipulate.
[3.1.2] - 2025-05-16
Changed
- Updated
com.unity.inputsystemto version1.13.1 - Updated
com.unity.xr.interaction.toolkitto version3.1.2 - Updated
com.unity.xr.managementto version4.5.1 - Updated
com.unity.xr.openxrto version1.14.3 - Updated
com.unity.ai.navigationto version1.1.6 - Updated
com.unity.timelineto version1.7.7 - Changed to using
com.unity.feature.developmentversion1.0.2instead of IDE-specific packages. - Updated Unity Editor to
2022.3.56f1
Removed
- Removed
com.unity.xr.oculus.
[3.0.7] - 2024-11-27
Added
- Added snap volume to Teleportation Anchors to improve reticle behavior and make it easier to aim at.
Changed
- Updated XR Interaction Toolkit to 3.0.7
- Updated Input System to 1.11.2
- Updated TextMeshPro to 3.0.9
- Updated XR Plugin Management to 4.5.0
- Updated Unity Editor to 2022.3.53f1
- Changed Graphics API on Android from OpenGLES3 to Vulkan.
Fixed
- Fixed Grab Move GameObject to be activated as a scene override to allow grab move to be controlled by the Locomotion Settings table.
- Fixed duplicate Locomotion Manager in scenes.
- Fixed main scene by removing extra spatial keyboard.
[3.0.3] - 2024-06-12
Changed
- Updated XR Interaction Toolkit to 3.0.3
- Updated Input System to 1.8.1
[2.5.3] - 2024-03-25
Changed
- Updated XR Interaction Toolkit to 2.5.3
[2.5.2] - 2024-03-06
Added
- New station to show how to utilize interaction focus state
- New station with different types of climbables
Changed
- Updated XR Interaction Toolkit to 2.5.2
- Updated Unity Editor to 2021.3.33f1
[2.4.0] - 2023-06-22
Changed
- Updated XR Interaction Toolkit to 2.4.0
- Updated Unity Editor to 2021.3.27f1
[2.3.2] - 2023-05-09
Added
- Added Gaze station
Changed
- Update XR Interaction Toolkit to 2.3.2.
- Updated all interactables to use the Affordance System instead of the Hover Highlight scripts.
- Updated documentation with new features and Gaze station information.
Removed
- Removed the scripts and prefabs associated with hover highlight.
[2.3.0] - 2023-02-06
Changed
- Update XR Interaction Toolkit to 2.3.0.
[2.2.0] - 2022-12-16
Changed
- Update XR Interaction Toolkit to 2.2.0.
[2.1.0] - 2022-09-30
Added
- First version of the XRI Examples