Unity Skills

August 13, 2026 · View on GitHub

A collection of reusable AI agent skills for Unity workflows. Compatible with Claude Code, GitHub Copilot, Cursor, Cline, and 50+ other agents.

Install

npx skills add Unity-Technologies/skills

Available skills

SkillDescription
new-unity-projectGuided flow from an idea to a running, version-controlled project — gathers concept, platforms, and monetization, then delegates setup to the skills below
unity-cliInteract with the Unity CLI — bootstrap a new project from scratch, install editors, manage projects, run builds, check auth, and more
unity-package-managementAdd, remove, upgrade, or discover Unity (UPM) packages programmatically — headless/CI installs via the C# PackageManager Client API, and choosing packages by genre/platform/monetization
build-live-gameBuild and operate a live game with Unity Gaming Services — auth, cloud save, cloud code, economy, remote config, leaderboards, and more
implement-in-app-purchasesImplement, configure, and debug Unity In-App Purchases (IAP)
levelplay-unity-integrationIntegrate LevelPlay (IronSource) ad mediation — rewarded, interstitial, and banner ads
uiRouter for Unity UI work — detects the project's UI system and routes to ui-uitk, ui-ugui, or ui-imgui
ui-uitkUI Toolkit (Unity 6.0+) — author UXML/USS, flex layout, custom elements, Painter2D, runtime binding
ui-uguiuGUI — Canvas hierarchies, RectTransform anchoring, Layout Groups, prefab UI
ui-imguiIMGUI editor tooling — EditorWindows, custom Inspectors, PropertyDrawers
validate-urp-render-graph-renderer-featureReviews a Unity 6+ URP ScriptableRendererFeature built on Render Graph
shader-graph-create-custom-nodeCustom Shader Graph nodes from HLSL
setup-multiplayer-servicesMultiplayer topology, sessions, lobbies, matchmaking, and discovery via Unity Multiplayer Services

Usage

Once installed, your agent will automatically use the relevant skill when you ask it to perform Unity CLI operations. For example:

"Install Unity 6000.0.47f1 with the Android module" "List my registered projects" "Run the project in headless mode"

Contributing

Want to add a skill? See CONTRIBUTING.md for the folder layout, SKILL.md format, and PR flow.

Issues and feedback

Found a bug or have a suggestion? Post in the Unity Discussions forum.