| 3DS | | patterns/3ds.hexpat | Autodesk 3DS Max Model file |
| 7Z | | patterns/7z.hexpat | 7z File Format |
| ADTFDAT | | patterns/adtfdat.hexpat | ADTFDAT files |
| ADTS | audio/x-hx-aac-adts | patterns/adts.hexpat | ADTS/AAC audio files |
| AFE2 | | patterns/afe2.hexpat | Nintendo Switch Atmosphère CFW Fatal Error log |
| ANI | application/x-navi-animation | patterns/ani.hexpat | Windows Animated Cursor file |
| APFS | | patterns/fs/apfs.hexpat | Apple File Ssytem (APFS) |
| AppleSingle | application/applefile | patterns/apple_single_double.hexpat | AppleSingle Dual Fork file |
| AppleDouble | multipart/appledouble | patterns/apple_single_double.hexpat | AppleDouble Resource Fork/Finder Metadata file |
| AR | application/x-archive | patterns/ar.hexpat | Static library archive files |
| ARC | | patterns/arc.hexpat | Minecraft Legacy Console Edition ARC files |
| ARIA2 | | patterns/aria2.hexpat | ARIA2 Download Manager Control files |
| ARM VTOR | | patterns/arm_cm_vtor.hexpat | ARM Cortex M Vector Table Layout |
| Arma 3 config | application/x.a3-rap | patterns/a3/a3_rap.hexpat | Arma 3 binary/rapified config |
| Arma 3 P3D (MLOD) | model/x.a3-p3d-mlod | patterns/a3/a3_p3d_mlod.hexpat | Arma 3 P3D model file (MLOD) |
| Arma 3 PAA | image/x.a3-paa | patterns/a3/a3_paa.hexpat | Arma 3 PAA texture file |
| Arma 3 RTM | application/x.a3-rtm | patterns/a3/a3_rtm.hexpat | Arma 3 RTM animation file (plain) |
| Arma 3 RTM (binarized) | application/x.a3-bmtr | patterns/a3/a3_bmtr.hexpat | Arma 3 RTM animation file (binarized) |
| Arma 3 texHeaders.bin | application/x.a3-texheaders | patterns/a3/a3_texheaders.hexpat | Arma 3 texture index file |
| Assassin's Creed: Unity | | [patterns/AC Unity](patterns/Assassin's Creed: Unity) | Assassin's Creed: Unity archive files -- .forge & .data (compressed and decompressed) -- |
| Bastion | | patterns/bastion/* | Various Bastion files |
| BeyondCompare BCSS | | patterns/bcss.hexpat | BeyondCompare Snapshot (BCSS) file |
| Bencode | application/x-bittorrent | patterns/bencode.hexpat | Bencode encoding, used by Torrent files |
| Prusa BGCODE | | patterns/bgcode.hexpat | PrusaSlicer Binary G-Code files |
| BLEND | | patterns/blend.hexpat | Blender Project file |
| BLF | | patterns/blf.hexpat | Vector BLF Frame Logging Files |
| BMP | image/bmp | patterns/bmp.hexpat | OS2/Windows Bitmap files |
| BIN | | patterns/selinux.hexpat | SE Linux modules |
| BINK Container | video/vnd.radgamettools.bink | patterns/bink_container.hexpat | RAD Game Tools Bink Video Container files |
| BINKA | | patterns/binka.hexpat | RAD Game Tools Bink Audio (BINKA) files |
| BSON | application/bson | patterns/bson.hexpat | BSON (Binary JSON) format |
| BTRFS Send Stream | | patterns/btrfs_send_stream.hexpat | BTRFS Send Stream format |
| bplist | application/x-bplist | patterns/bplist.hexpat | Apple's binary property list format (bplist) |
| BSP | | patterns/bsp_goldsrc.hexpat | GoldSrc engine maps format (used in Half-Life 1) |
| BZIP3 | | patterns/bzip3.hexpat | Parses BZip3 compression (file format) by Kamila Szewczyk |
| CAB | | patterns/cab.hexpat | Microsoft Cabinet (CAB) Files |
| CCHVA | | patterns/cchva.hexpat | Command and Conquer Voxel Animation |
| CCVXL | | patterns/ccvxl.hexpat | Command and Conquer Voxel Model |
| CCPAL | | patterns/ccpal.hexpat | Command and Conquer Voxel Palette |
| CDA | | patterns/cda.hexpat | Compact Disc Audio track |
| CHD | | patterns/chd.hexpat | MAME Compressed Hunks of Data file |
| CHM | application/vnd.ms-htmlhelp | patterns/chm.hexpat | Windows HtmlHelp Data (ITSF / CHM) |
| Chromium Pak | | patterns/chromium_pak.hexpat | Chromium pak file |
| COFF | application/x-coff | patterns/coff.hexpat | Common Object File Format (COFF) executable |
| CPIO | application/x-cpio | patterns/cpio.hexpat | Old Binary CPIO Format |
| CPIO | | patterns/cpio_portable_ascii.hexpat | Portable ASCII CPIO Format |
| CPIO | | patterns/cpio_new_ascii.hexpat | "New" ASCII CPIO Format |
| CrashLvl | | patterns/Crashlvl.hexpat | Crash Bandicoot - Back in Time (fan game) User created level format |
| CREDHIST | | patterns/credhist.hexpat | CREDHIST Format |
| DDS | image/vnd-ms.dds | patterns/dds.hexpat | DirectDraw Surface |
| DEX | | patterns/dex.hexpat | Dalvik EXecutable Format |
| Devil May Cry HD Collection | | [patterns/Devil May Cry HD Collection](patterns/Devil May Cry HD Collection) | 3D Model files used in Devil May Cry 3 HD Collection |
| DICOM | application/dicom | patterns/dicom.hexpat | DICOM image format |
| DISK_PARSER (DFIR) | application/x-ima | patterns/DFIR/DISK_PARSER.hexpat | Recursive Disk/Volume/Filesystem parsing |
| DMG | | patterns/dmg.hexpat | Apple Disk Image Trailer (DMG) |
| DMP | | patterns/dmp64.hexpat | Windows Kernel Dump(DMP64) |
| DOS | application/x-dosexec | patterns/dos.hexpat | 16-bit real mode DOS EXE files |
| DOTNET_BinaryFormatter | | patterns/dotnet_binaryformatter.hexpat | .NET BinaryFormatter |
| DPAPI_Blob | | patterns/dpapblob.hexpat | Data protection API Blob File Format |
| DPAPI_MasterKey | | patterns/dpapimasterkey.hexpat | Data protection API MasterKey |
| DS_Store | | patterns/dsstore.hexpat | .DS_Store file format |
| DTA | | patterns/max_v104.hexpat | Mechanized Assault and Exploration v1.04 (strategy game) save file format |
| DTED | | patterns/dted.hexpat | Digital Terrain Elevation Data (DTED) |
| EBU STL | application/x-ebu-stl | patterns/ebu_stl.hexpat | EBU STL broadcast subtitle format |
| ELF | application/x-executable | patterns/elf.hexpat | ELF header in elf binaries |
| ESP32 Image | | patterns/esp32_image.hexpat | Firmware image format for the ESP32 chip family |
| ESP8266 Image | | patterns/esp8266.hexpat | ESP8266 Firmware Image v1 |
| EVTX | application/x-ms-evtx | patterns/evtx.hexpat | MS Windows Vista Event Log |
| EXFAT | | patterns/fs/exfat.hexpat | Extensible File Allocation Table (exFAT) |
| EXFAT (DFIR) | | patterns/DFIR/exFAT.hexpat | Imported by DISK_PARSER.hexpat |
| EXT4 | | patterns/fs/ext4.hexpat | Ext4 File System |
| FAS | | patterns/fas_oskasoftware.hexpat patterns/fas_oskasoftware_old.hexpat (Old versions of Oska DeskMate) | Oska Software DeskMates FAS (Frames and Sequences) file |
| FAT32 | | patterns/fs/fat32.hexpat | FAT32 File System |
| FAT32 (DFIR) | | patterns/DFIR/FAT32.hexpat | Imported by DISK_PARSER.hexpat |
| FBX | | patterns/fbx.hexpat | Kaydara FBX Binary |
| FDT | | patterns/fdt.hexpat | Flat Linux Device Tree blob |
| FFX | | patterns/ffx/* | Various Final Fantasy X files |
| File System | application/x-ima | patterns/fs/pattern.hexpat | Drive File System |
| FLAC | audio/flac | patterns/flac.hexpat | Free Lossless Audio Codec, FLAC Audio Format |
| FLC/FLIC | | patterns/flc.hexpat | FLC/FLIC animation file |
| FLV | | patterns/flv.hexpat | FLv animation file |
| Flipper Zero Settings | | patterns/flipper_settings.hexpat | Flipper Zero Settings Files |
| GB | application/x-gameboy-rom | patterns/gb.hexpat | Game Boy ROM |
| GBA | application/x-gameboy-advance-rom | patterns/gba.hexpat | Game Boy Advance ROM header |
| GBX | | patterns/gbx.hexpat | GameBoy ROM file GBX footer |
| Gen | | patterns/gen.hexpat | Sega Genesis/MegaDrive ROM |
| GGUF | | patterns/gguf.hexpat | GGML Inference Models |
| GIF | image/gif | patterns/gif.hexpat | GIF image files |
| GLTF | model/gltf-binary | patterns/gltf.hexpat | GL Transmission Format binary 3D model file |
| Gold Box Games: Character | | patterns/GoldBox/GB_CHR.hexpat | Gold Box Game Character/Monster files |
| Gold Box Games: Executable | | patterns/GoldBox/GB_EXE.hexpat | Gold Box Game Executables |
| Gold Box Games: Item Base | | patterns/GoldBox/GB_ITM-Base.hexpat | Gold Box Game Item Base files |
| Gold Box Games: Item Record | | patterns/GoldBox/GB_ITM-Record.hexpat | Gold Box Game Item Record files |
| Gold Box Games: Map | | patterns/GoldBox/GB_GEO.hexpat | Gold Box Game Map files |
| Gold Box Games: Unlimited Adventures Script | | patterns/GoldBox/GB_UA_SCRIPT.hexpat | Gold Box Unlimited Adventures SCRIPT file |
| Gold Box Games: Vault | | patterns/GoldBox/GB_VLT.hexpat | Gold Box Game Vault files |
| GVAS | | patterns/gvas.hexpat | Unreal Engine 4+ Save Game file |
| GZIP | application/gzip | patterns/gzip.hexpat | GZip compressed data format |
| Halo Tag | | patterns/hinf_tag.hexpat | Halo Infinite Tag Files |
| Halo Module | | patterns/hinf_module.hexpat | Halo Infinite Module Archive Files |
| Halo HavokScript | | patterns/hinf_luas.hexpat | Halo Infinite HavokScript 5.1 Bytecode |
| HPROF | | patterns/hprof.hexpat | Java HPROF Profiler Data Format |
| HSDT | | patterns/hsdt.hexpat | HiSilicon device-tree table images |
| ICO | | patterns/ico.hexpat | Icon (.ico) or Cursor (.cur) files |
| ID3 | audio/mpeg | patterns/id3.hexpat | ID3 tags in MP3 files |
| IM*H | | patterns/imah.hexpat | DJI Signed Firmware (IM*H) |
| Intel HEX | | patterns/intel_hex.hexpat | Intel hexadecimal object file format definition |
| IP | | patterns/ip.hexpat | Ethernet II Frames (IP Packets) |
| IPS | | patterns/ips.hexpat | IPS (International Patching System) files |
| ISO | application/x-iso9660-image | patterns/iso.hexpat | ISO 9660 file system |
| Java Class | application/x-java-applet | patterns/java_class.hexpat | Java Class files |
| JPEG | image/jpeg | patterns/jpeg.hexpat | JPEG Image Format |
| Kindle Update | | patterns/kindle_update.hexpat | Kindle Update Package |
| KTX | image/ktx | patterns/ktx.hexpat | Khronos TeXture 1.0 |
| LOC | | patterns/loc.hexpat | Minecraft Legacy Console Edition Language file |
| Lua 4.0 | | patterns/lua40.hexpat | Lua 4.0 bytecode |
| LUC | | patterns/popcap_luc.hexpat | PopCap's proprietary Lua bytecode |
| Lua 5.0 | | patterns/lua50.hexpat | Lua 5.0 bytecode |
| Lua 5.1 | | patterns/lua51.hexpat | Lua 5.1 bytecode |
| Lua 5.2 | | patterns/lua52.hexpat | Lua 5.2 bytecode |
| Lua 5.3 | | patterns/lua53.hexpat | Lua 5.3 bytecode |
| Lua 5.4 | | patterns/lua54.hexpat | Lua 5.4 bytecode |
| LCE Savefile | | patterns/lcesave.hexpat | Minecraft Legacy Console Edition save file |
| LZ4 | application/x-lz4 | patterns/lz4.hexpat | LZ4 Frame Format |
| LZNT1 | | patterns/lznt1.hexpat | LZNT1 compressed data format |
| Mach-O | application/x-mach-binary | patterns/macho.hexpat | Mach-O executable |
| MIDI | audio/midi | patterns/midi.hexpat | MIDI header, event fields provided |
| MIFARE Classic 1K | application/x-mifare-classic | patterns/mifare/mifare-1k.hexpat | MIFARE Classic EV1 1K (MF1S50yyX/V1) |
| MIFARE Classic 4K | application/x-mifare-classic | patterns/mifare/mifare-4k.hexpat | MIFARE Classic EV1 4K (MF1S70yyX/V1) |
| MiniDump | application/x-dmp | patterns/minidump.hexpat | Windows MiniDump files |
| MO | | patterns/mo.hexpat | GNU Machine Object (MO) files containing translations for gettext |
| mp4 | video/mp4 | patterns/mp4.hexpat | MPEG-4 Part 14 digital multimedia container format |
| msgpack | application/x-msgpack | patterns/msgpack.hexpat | MessagePack binary serialization format |
| MSSCMP | | patterns/msscmp.hexpat | Miles Sound System Compressed Archive |
| NACP | | patterns/nacp.hexpat | Nintendo Switch NACP files |
| NBT | | patterns/nbt.hexpat | Minecraft NBT format |
| N64 | | patterns/n64.hexpat | Nintendo 64 ROM header |
| NDS | application/x-nintendo-ds-rom | patterns/nds.hexpat | DS Cartridge Header |
| NE | application/x-ms-ne-executable | patterns/ne.hexpat | NE header and Standard NE fields |
| nes | | patterns/nes.hexpat | Nintendo Entertainment System ROM |
| NSF | | patterns/nsf.hexpat | NES Sound Format |
| NSFe | | patterns/nsfe.hexpat | NES Sound Format extended |
| NotepadCache | | patterns/notepad-cache.hexpat | Windows Notepad Cache |
| NotepadStateFile | | patterns/notepad-state.hexpat | Windows Notepad .bin State files |
| NotepadWindowState | | patterns/notepadwindowstate.hexpat | Windows 11 Notepad - Window State .bin file |
| NRO | | patterns/nro.hexpat | Nintendo Switch NRO files |
| NTAG | | patterns/ntag.hexpat | NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC |
| NTFS | | patterns/fs/ntfs.hexpat | NTFS (NT File System) |
| NTFS (DFIR) | | patterns/DFIR/NTFS.hexpat | Imported by DISK_PARSER.hexpat |
| OGG | audio/ogg | patterns/ogg.hexpat | OGG Audio format |
| ORP / ORS | | patterns/orp.hexpat | OpenRGB profile format |
| PACK | | patterns/roblox_pack.hexpat | Roblox shader archive format |
| PAK | | patterns/xgspak.hexpat | Exient XGS Engine Pak files |
| PCAP | application/vnd.tcpdump.pcap | patterns/pcap.hexpat | pcap header and packets |
| PcapNG | application/vnd.tcpdump.pcap | patterns/pcapng.hexpat | pcapng header and packets |
| PCK | | patterns/pck.hexpat | Minecraft Legacy Console Edition .pck file |
| PCX | application/x-pcx | patterns/pcx.hexpat | PCX Image format |
| PE | application/x-dosexec application/x-msdownload | patterns/pe.hexpat | PE header, COFF header, Standard COFF fields and Windows Specific fields |
| PEF | | patterns/pef.hexpat | Preffered Executable Format executable (for Mac OS 7.1.2 - Mac OS 10.4 / BeOS) |
| PEX | | patterns/pex.hexpat | Bethesda Papyrus executable compiled script file |
| PP | | patterns/selinuxpp.hexpat | SE Linux package |
| PFS0 | | patterns/pfs0.hexpat | Nintendo Switch PFS0 archive (NSP files) |
| PF | | patterns/pf.hexpat | Microsoft uncompressed prefetch files (.pf) |
| Pickle | | patterns/pickle.hexpat | Python Pickle Protocol |
| PIF | image/pif | patterns/pif.hexpat | PIF Image Format |
| PKM | | patterns/pkm.hexpat | PKM texture format |
| PNG | image/png | patterns/png.hexpat | PNG image files |
| PRODINFO | | patterns/prodinfo.hexpat | Nintendo Switch PRODINFO |
| Protobuf | | patterns/protobuf.hexpat | Google Protobuf encoding |
| psafe3 | | patterns/psafe3.hexpat | Password Safe V3 |
| PyInstaller | | patterns/pyinstaller.hexpat | PyInstaller binray files |
| PYC | application/x-bytecode.python | patterns/pyc.hexpat | Python bytecode files |
| QBCL | | patterns/qbcl.hexpat | Qubicle voxel scene project file |
| QOI | image/qoi | patterns/qoi.hexpat | QOI image files |
| Quake 3 engine demo | | patterns/q3demo.hexpat | Demos/replays of most Quake 3 engine games |
| quantized-mesh | | patterns/quantized-mesh.hexpat | Cesium quantized-mesh terrain |
| RAR | application/x-rar | patterns/rar.hexpat | RAR archive file format |
| RAS | image/x-sun-raster | patterns/ras.hexpat | RAS image files |
| RCF 1.2 | | patterns/rcf_v1_2.hexpat | Radcore Cement Library 1.2 file header |
| ReFS | | patterns/refs.hexpat | Microsoft Resilient File System |
| RGBDS | | patterns/rgbds.hexpat | RGBDS object file format |
| RPM | | patterns/rpm.hexpat | RPM package file format |
| RSC | | patterns/rsc.hexpat | BYOND Resource Cache file |
| SDB | | patterns/sdb.hexpat | Shim DataBase file format |
| Shell Link | application/x-ms-shortcut | patterns/lnk.hexpat | Windows Shell Link file format |
| shp | | patterns/shp.hexpat | ESRI shape file |
| SHR | | patterns/SHR.hexpat | Apple IIgs Super Hi-Res (SHR) + PaintWorks Animation (ANI) |
| shx | | patterns/shx.hexpat | ESRI index file |
| smk | | patterns/smk.hexpat | Smacker video file |
| SNES | | patterns/snes.hexpat | Super Nintendo Entertainment System ROM header |
| sup | | patterns/sup.hexpat | PGS Subtitle |
| SPC | | patterns/spc.hexpat | Super Nintendo Entertainment System SPC-700 dump file |
| SPIRV | | patterns/spirv.hexpat | SPIR-V header and instructions |
| Spore EAPd Resource | | patterns/Spore/spore-pdr.hexpat | Spore EAPd Resource (Binary Patch) |
| STDF | | patterns/stdfv4.hexpat | Standard test data format for IC testers |
| STL | model/stl | patterns/stl.hexpat | STL 3D Model format |
| StuffItV5 | application/x-stuffit | patterns/sit5.hexpat | StuffIt V5 archive |
| SQLite3 | application/vnd.sqlite3 | patterns/sqlite3.hexpat | SQLite3 Database |
| SWF | application/x-shockwave-flash | patterns/swf.hexpat | Shockwave Flash file format |
| TA | | patterns/optee_ta.hexpat | OPTEE Trusted Application Executable |
| TAR | application/x-tar | patterns/tar.hexpat | Tar file format |
| TARC | | patterns/tarc.hexpat | KEX Engine TARC file format |
| TES | | patterns/wintec_tes.hexpat | Wintec TES GPS log |
| Thumbcache | | patterns/thumbcache.hexpat | Windows thumbcache_*.db |
| TIFF | image/tiff | patterns/tiff.hexpat | Tag Image File Format |
| TGA | image/tga | patterns/tga.hexpat | Truevision TGA/TARGA image |
| TTF | font/ttf, font/otf | patterns/ttf.hexpat | TrueType and OpenType font format |
| Ubiquiti | | patterns/ubiquiti.hexpat | Ubiquiti Firmware (update) image |
| UPK | | patterns/upk-ue3.hexpat | Unreal Engine 3 UPK file |
| UEFI | | patterns/uefi.hexpat` | UEFI structs for parsing efivars |
| UEFI Boot Entry | | patterns/uefi_boot_entry.hexpat | UEFI Boot Entry (Load option) |
| UEFI Variable Store | | patterns/uefi_fv_varstore.hexpat | UEFI Firmware Volume Variable Store |
| UF2 | | patterns/uf2.hexpat | USB Flashing Format |
| Unity Asset Bundle | | patterns/unity-asset-bundle.hexpat | Unity Asset Bundle |
| Valve VPK | | patterns/valve_vpk.hexpat | Valve Package File |
| VBMeta | | patterns/vbmeta.hexpat | Android VBMeta image |
| VDF | | patterns/vdf.hexpat | Binary Value Data Format (.vdf) files |
| VEADO | | patterns/veado.hexpat | veadotube mini avatar file |
| VGM | | patterns/vgm.hexpat | VGM (Video Game Music) sound log |
| VHDX | | patterns/vhdx.hexpat | Microsoft Hyper-V Virtual Hard Disk format |
| VOX | | patterns/vox.hexpat | MagicaVoxel scene description format |
| WAV | audio/x-wav | patterns/wav.hexpat | RIFF header, WAVE header, PCM header |
| WAS | | patterns/was_oskasoftware.hexpat | Oska Software DeskMates WAS/WA3 (WAVE/MP3 Set) file |
| WAD | | patterns/wad.hexpat | DOOM WAD Archive |
| WebP | image/webp | patterns/webp.hexpat | Google WebP image |
| XBEH | audio/x-xbox-executable | patterns/xbeh.hexpat | Xbox executable |
| XCI | | patterns/xci.hexpat | Nintendo Switch XCI cartridge ROM |
| XGT | | patterns/xgt.hexpat | Exient XGS Engine Texture |
| Xilinx BIT | | patterns/xilinx_bit.hexpat | Xilinx FPGA Bitstreams |
| Xilinx Bootgen | application/x-xilinx-boot-zynqmp | patterns/xilinx_bootgen.hexpat | Xilinx ZynqMP Boot Images |
| ZIM | | patterns/zim.hexpat | ZIM file format |
| ZIP | application/zip | patterns/zip.hexpat | End of Central Directory Header, Central Directory File Headers |
| ZLIB | application/zlib | patterns/zlib.hexpat | ZLIB compressed data format |
| Zone | | patterns/zone.hexpat | Minecraft Infdev 20100624 Zone file |
| ZSTD | application/zstd | patterns/zstd.hexpat | Zstandard compressed data format |
| MOD | 3d-model/mod | patterns/DMC3HD-Mod.hexpat | 3D Model files used in Devil May Cry 3 HD Collection |
| CBM BASIC | | commodore_basic.hexpat | Commodore BASIC |
| Atari XEX | | xex.hexpat | Atari 8-bit binary format |
| Terminfo | application/x-terminfo and application/x-terminfo2 | patterns/terminfo.hexpat | Compiled (legacy and extended) term info entry |