FLIP-Fluid for Unity
March 21, 2023 ยท View on GitHub
Real-time particle-based 3D fluid simulation and rendering in Unity HDRP with GPU (Compute Shader) & VFXGraph.
FLIP (Fluid Implicit Particle) Fluid Simulation
Cataclysm: a FLIP Solver with GPU Particles
- PIC / FLIP Combination (Flipness)
- Staggered MAC Grid
- Particle <-> Grid Transferring
- Linear Kernel
- Quadratic Kernel
- Mouse Interaction
- Viscous Diffusion
- Pressure Projection
- Particle Advection
- Forward Euler
- 2nd order Runge-Kutta
- 3rd order Runge-Kutta
- Density Projection for Volume Conserving
- Interactive Camera
- Runtime UI
Movie