Releases
June 5, 2024 · View on GitHub
Unity Shaders
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About
Unity Shaders is an open source project containing a bunch of shader examples created in Unity. Featuring a fully interactive shader gallery containing over 30+ shaders! (HLSL & ShaderGraph variations included). Quickly swap backgrounds between skybox / solid colors to see your shader in a different environment.
Version: 1.1.1
Author: Adrian Miasik
License: GPL-3.0
Contributor(s): -
Want to help? Send me an email with a proposal and poke me to create a contribution doc.
Releases
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Donate
If you'd like to support my work, you can donate to help support this project via GitHub Sponsors ❤️
Media
Overview
Normals
World Space
UV
Gradient
Gradient Custom Blend Points
Gradient Posterize
Lambert
Specular
Specular Cell Shade
Depth
Transparency
Scrolling Texture
Scrolling Texture Cutout
Disappearing Cow
2 Tone Dissolve
Sine Vertex Displacement
Author Notes
- Unity Shaders is a project I created to learn more about shaders. Hopefully others can learn a thing or two as well :)
- See my GitHub profile for more open source work
- I'm also currently open for work, if you're hiring send me an email at:
recruit.11946@adrian-miasik.com
Contact Us / Support Line
Need help? Found a bug?
Send your questions, bug reports, and other support related inquiries to:
unity-shaders@adrian-miasik.com
Alternatively, you can also report bugs directly to our issues page
For personal business related inquires / proposals:
recruit.11946@adrian-miasik.com
Third Party
- ShaderGraph screenshots generated with Cyanilux's ShaderGraphToPNG package 👍
Legal
This project is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates.
Copyrights and trademarks are the property of their respective owners.
- Adrian Miasik Logo