README.md
January 5, 2026 · View on GitHub
OPENCOREMMO
Modern, free, and open-source MMORPG server emulator written in C#.
It was written from scratch and development on the project began in January 2020.
To connect to the server, you can use either OTClient, OTCv8 or OTCR for version 8.60.
Latest Builds
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Usage
download and install .NET 10: https://dotnet.microsoft.com/download/dotnet/10.0
git clone https://github.com/OpenCoreMMO/OpenCoreMMO.git
cd src
dotnet run --project "Standalone"
To connect to the self-hosted server for development, please use the following connection details:
- IP Address: 127.0.0.1
- Port: 7171
- Account Name: 1
- Password: 1
What we have done so far
- Bank System: :heavy_check_mark:
- C# Scripting: :warning:
- Chats: :heavy_check_mark:
- Combat
- PvM Combat: :heavy_check_mark:
- PvP Combat: :warning:
- Skull System: :warning:
- Depot: :heavy_check_mark:
- Guilds: :heavy_check_mark:
- House System: :warning:
- Royal Mail System: :heavy_check_mark:
- Monsters: :heavy_check_mark:
- NPC System: :heavy_check_mark:
- Party: :heavy_check_mark:
- Basics: :heavy_check_mark:
- Share Loot: :heavy_check_mark:
- Shared Experience: :heavy_check_mark:
- Private Chat Channels: :heavy_check_mark:
- Public Channels: :heavy_check_mark:
- Loot and Death Channels: :heavy_check_mark:
- Vip List: :heavy_check_mark:
- Quest System: :heavy_check_mark:
- Report System: :heavy_check_mark:
- Safe Trade: :heavy_check_mark:
- Stamina System: :heavy_check_mark:
- Summon: :heavy_check_mark:
- War System: :warning:
- Lua Scripting (Revscript): :arrows_counterclockwise:
- Action: :arrows_counterclockwise:
- Bank: :arrows_counterclockwise:
- Combat: :arrows_counterclockwise:
- Condition: :arrows_counterclockwise:
- Config: :heavy_check_mark:
- Container: :heavy_check_mark:
- Creature: :arrows_counterclockwise:
- Creature Event: :heavy_check_mark:
- DB: :arrows_counterclockwise:
- Event Callback: :warning:
- Events Scheduler: :warning:
- Game: :arrows_counterclockwise:
- Global: :arrows_counterclockwise:
- Global Event: :heavy_check_mark:
- Group: :heavy_check_mark:
- Guild: :warning:
- House: :warning:
- Item: :arrows_counterclockwise:
- Item Type: :arrows_counterclockwise:
- Logger: :heavy_check_mark:
- Loot: :warning:
- Monster: :arrows_counterclockwise:
- Monster Spell: :warning:
- Monster Type: :arrows_counterclockwise:
- Move Event: :arrows_counterclockwise:
- Network Message: :warning:
- NPC: :arrows_counterclockwise:
- NPC Type: :arrows_counterclockwise:
- Party: :warning:
- Player: :arrows_counterclockwise:
- Position: :arrows_counterclockwise:
- Raids: :warning:
- Result: :heavy_check_mark:
- Spell: :arrows_counterclockwise:
- Talk Action: :arrows_counterclockwise:
- Teleport: :arrows_counterclockwise:
- Tile: :arrows_counterclockwise:
- Town: :heavy_check_mark:
- Variant: :heavy_check_mark:
- Vocation: :arrows_counterclockwise:
- Weapon: :arrows_counterclockwise:
- Webhook: :arrows_counterclockwise:
- Lua Scripting Auto Reload: :heavy_check_mark:
Technologies
- C#
- .Net 9
- Database support: InMemory, PostgreSQL and SQLite
- Console Debug Logging
- XUnit Testing
- Docker
Links
- Documentation: https://opencoremmo.gitbook.io/opencoremmo/
- Discord Invite: https://discord.gg/Kazq9z2
- Lua Scripting (Revscript) Functions Readme: https://github.com/OpenCoreMMO/OpenCoreMMO/tree/develop/data#readme
Author
👤 Caio Vidal
- Github: @caioavidal
- LinkedIn: https://www.linkedin.com/in/caiovidal
Supporters
Show your support
Give a ⭐️ if this project helped you!