chdb-rust
August 31, 2026 · View on GitHub
chdb-rust 
Experimental chDB FFI bindings for Rust.
Documentation
Full API Documentation - Complete Rust API reference on docs.rs
Status
Experimental - This library is currently experimental, unstable, and subject to changes.
The library automatically downloads and manages libchdb dependencies during the build process.
Quick Start
Add chdb-rust to your Cargo.toml:
[dependencies]
chdb-rust = "1.1.0"
The library will automatically download the required libchdb binary during the build process.
Supported Platforms
- Linux: x86_64, aarch64
- macOS: x86_64, arm64 (Apple Silicon)
Building
Standard Build
cargo build
Verbose Build (for debugging)
RUST_BACKTRACE=full cargo build --verbose
Manual Installation (Optional)
If you prefer to install libchdb manually instead of automatic download:
System-wide installation:
./update_libchdb.sh --global
Local directory installation:
./update_libchdb.sh --local
Building Against an Existing libchdb
Two environment variables point the build at an engine this crate did not
download — a local chdb-core build, a system package, a vendored copy:
| Variable | Meaning |
|---|---|
CHDB_LIB_DIR | directory holding the library to link |
CHDB_INCLUDE_DIR | directory holding the matching chdb.h, when it is not next to the library |
Which file is looked for follows the linkage: libchdb.a with
--features static, otherwise libchdb.so (which is the name chdb-core uses
on macOS too) or libchdb.dylib.
The two are separate because a chdb-core build tree does not keep them
together — build_static_lib.sh leaves libchdb.a at the repository root while
the header stays in programs/local:
CHDB_LIB_DIR=../chdb-core \
CHDB_INCLUDE_DIR=../chdb-core/programs/local \
cargo build --features static
A directory that is set but has no usable library is an error rather than a fall-through to the download, so a build never quietly links a different engine than the one asked for. The build re-runs when the library file changes, which is what makes iterating against an engine that is still being rebuilt work.
Where the Engine Is Cached
A downloaded engine is kept outside target/, keyed by release tag and platform:
| macOS | ~/Library/Caches/chdb-rust/<tag>/<asset>/ |
| Linux | ${XDG_CACHE_HOME:-~/.cache}/chdb-rust/<tag>/<asset>/ |
CHDB_ENGINE_CACHE_DIR moves it, and deleting the directory clears it. Nothing
is ever evicted — an entry is only added under a key it does not already have —
so it grows by one engine per release and linkage you build against.
Cargo hands out a fresh OUT_DIR per profile and per feature combination, so
without this the same engine is fetched again for every combination and lost
entirely to cargo clean. Measured in this repository before the cache existed:
4.9 GB under target/, seven copies of two engines.
On CI, cache this directory rather than target/. It is keyed by the pinned
engine, so it only changes when the pin does.
Linking
Two ways to link the engine, chosen per situation.
| artifact | at run time | |
|---|---|---|
| dynamic (default) | 448 KB binary, and a 326 MB libchdb.so beside it | the library has to be findable |
--features static | one file: 490 MB, or 361 MB stripped | nothing to find |
Sizes are a release build of examples/01_stateless_queries against chdb-core
v26.7.0 on macOS arm64; the engine is 432 MB on linux-aarch64. Dynamic gives you
a small artifact, static gives you one you can copy anywhere.
A Dynamically Linked Binary Does Not Run On Its Own
cargo run and cargo test work because Cargo puts an rpath into the binaries
it is about to run itself. Nothing else does:
$ ./target/release/my-tool
dyld[19233]: Library not loaded: @rpath/libchdb.so
Referenced from: /path/to/my-tool
Reason: no LC_RPATH's found
On Linux the same situation reads error while loading shared libraries: libchdb.so: cannot open shared object file.
Three ways out, all of which work on both platforms:
-
Install the library where the loader already looks:
./update_libchdb.sh --globalputs it in/usr/local/lib, which is on the default search path for both loaders. -
Point the loader at it for the run:
DYLD_LIBRARY_PATHon macOS,LD_LIBRARY_PATHon Linux. -
Bake an rpath into your own binary, from your own
build.rs, and ship the library next to the executable:let origin = if cfg!(target_os = "macos") { "@loader_path" } else { "$ORIGIN" }; println!("cargo:rustc-link-arg=-Wl,-rpath,{origin}");
This is where chdb-rust is behind the other chDB bindings: chdb-python,
chdb-node and chdb-go all run as soon as they are installed. If "copy it over
and it runs" is what you need, --features static is the shorter path.
Strip the Symbol Table From a Static Artifact
A static artifact carries a large symbol table that the program never reads at
run time. Only you can remove it, in your own Cargo.toml, because Cargo
ignores a dependency's [profile]:
[profile.release]
strip = "symbols"
Measured on the artifact above: 490 MB down to 361 MB, 26% for one line. The engine's own debug information is already gone before it reaches you — chdb-core strips the archive when it builds it — so what is left is the symbol table of the final link, which is why only the final link can drop it.
Which Engine Is Linked
Three accessors, each reporting exactly one versioning scheme. A chdb-core
release number is not a ClickHouse one — X.Y is the ClickHouse minor line the
release sits on and Z is chdb-core's own counter — so the two cannot be
compared, and none of these answers with the other's number when its own source
is unavailable.
| scheme | resolved | |
|---|---|---|
version::EXPECTED_ENGINE_VERSION | chdb-core | at compile time, Option<&str> |
version::engine_version() | chdb-core | by the linked library |
version::clickhouse_version() | ClickHouse | by SELECT version() |
use chdb_rust::version::{clickhouse_version, engine_version, ENGINE_SOURCE};
println!("engine {}", engine_version()?); // 26.7.0
println!("clickhouse {}", clickhouse_version()?); // 26.7.2.1
println!("from {}", ENGINE_SOURCE); // download: chdb-core v26.7.0
EXPECTED_ENGINE_VERSION is None whenever the build linked a library it did
not fetch — a CHDB_LIB_DIR build, a copy already installed on the machine. The
pinned version says nothing about an artifact that came from somewhere else, so
it reports nothing rather than reporting the pin; ENGINE_SOURCE says where the
library came from. engine_version() is the only one that describes the artifact
actually loaded, which makes it the way to confirm which engine a binary carries.
It needs chdb_version(), which arrived in chdb-core v26.7.0; against an older
library it returns Error::EngineVersionUnavailable rather than falling back to
SELECT version().
Testing
Run the test suite:
cargo test -- --test-threads=1
Examples
- Runnable examples: See the examples/ directory
cargo run --example <name> - Detailed documentation: See docs/examples.md for comprehensive examples and explanations
- Test examples: See tests/ directory for additional usage examples
Arrow Bulk Insert
Apache Arrow bulk insert is enabled by default via the arrow feature (Arrow 59). Import Arrow types through chdb_rust::arrow so your RecordBatch types match the crate:
use chdb_rust::arrow::array::{Int64Array, RecordBatch};
use chdb_rust::arrow::datatypes::{DataType, Field, Schema};
SQL-only users can disable it to avoid building Arrow:
chdb-rust = { version = "1.4", default-features = false }
See docs/examples.md for usage, or run:
cargo run --example 08_arrow_insert
Contributing
We welcome contributions! Here's how you can help:
Getting Started
-
Fork the repository and clone your fork
git clone https://github.com/YOUR_USERNAME/chdb-rust.git cd chdb-rust -
Create a branch for your changes
git checkout -b feature/your-feature-name # or git checkout -b fix/your-bug-fix -
Make your changes and ensure they work
- Run tests:
cargo test - Check formatting:
cargo fmt --check - Run clippy:
cargo clippy
- Run tests:
-
Commit your changes with clear, descriptive commit messages
git commit -m "Add feature: description of what you did" -
Push to your fork and open a Pull Request
git push origin feature/your-feature-name
Development Guidelines
- Code Style: Follow Rust conventions and run
cargo fmtbefore committing - Testing: Add tests for new features and ensure all existing tests pass
- Documentation: Update relevant documentation for user-facing changes
- Commit Messages: Write clear, descriptive commit messages
- Pull Requests:
- Provide a clear description of your changes
- Reference any related issues
- Ensure CI checks pass
Reporting Issues
Found a bug or have a feature request? Please open an issue on GitHub with:
- A clear description of the problem or feature
- Steps to reproduce (for bugs)
- Expected vs actual behavior
- Your environment (OS, Rust version, etc.)
Questions?
Feel free to open a discussion or issue if you have questions about contributing!