LoadingSceneView

July 6, 2014 ยท View on GitHub

The Loading.Unity scene and companion LoadingSceneView is a default implementation of how the Framework utilizes a transitional scene to load your next scene. You can make a transitional scene as simple or complex as you want while your next scene is being constructed.

Changing transitional scene

The Framework object holds a reference to the name of a scene the Framework will use as a transitional scene. By default the scene is set to Loading and is included with the CleaveFramework. Feel free to modify this scene or even create custom loading scenes tailored specifically to the target scene you are loading in to.

// Access and modify transition scene name like:
Framework.TransitionScene = "DifferentLoader";

TransitionScene is also exposed as a public property editable on the Framework Object inside of the UnityEditor.