README.md

June 12, 2025 ยท View on GitHub

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A lightweight and extensible Behavior Tree system built for Unity, leveraging ScriptableObjects, UI Toolkit, and GraphView for a clean, intuitive editor experience.

Technical Details

  • Modular Design: Create behaviors using ScriptableObjects for reusability and easy organization.

  • Custom Decorators & Composites: Extend the system with your own logic for branching and control flow.

  • Action Isolation: Define custom actions in your own components for clean separation of logic and easy integration.

  • User-Friendly Editor: Simple, visually intuitive editor for creating, editing, and debugging trees.

Asset Pack Overview:

Clean visual editor: image Build complex behaviour trees: image Create your dreamed AI for any game genre: image

Download Asset Pack: