Artifactpriority
May 13, 2021 ยท View on GitHub
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| ArtifactpriorityId | Pointer to int32 | [optional] [readonly] | |
| ArtifactpriorityName | string |
Methods
NewArtifactpriority
func NewArtifactpriority(artifactpriorityName string, ) *Artifactpriority
NewArtifactpriority instantiates a new Artifactpriority object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewArtifactpriorityWithDefaults
func NewArtifactpriorityWithDefaults() *Artifactpriority
NewArtifactpriorityWithDefaults instantiates a new Artifactpriority object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetArtifactpriorityId
func (o *Artifactpriority) GetArtifactpriorityId() int32
GetArtifactpriorityId returns the ArtifactpriorityId field if non-nil, zero value otherwise.
GetArtifactpriorityIdOk
func (o *Artifactpriority) GetArtifactpriorityIdOk() (*int32, bool)
GetArtifactpriorityIdOk returns a tuple with the ArtifactpriorityId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetArtifactpriorityId
func (o *Artifactpriority) SetArtifactpriorityId(v int32)
SetArtifactpriorityId sets ArtifactpriorityId field to given value.
HasArtifactpriorityId
func (o *Artifactpriority) HasArtifactpriorityId() bool
HasArtifactpriorityId returns a boolean if a field has been set.
GetArtifactpriorityName
func (o *Artifactpriority) GetArtifactpriorityName() string
GetArtifactpriorityName returns the ArtifactpriorityName field if non-nil, zero value otherwise.
GetArtifactpriorityNameOk
func (o *Artifactpriority) GetArtifactpriorityNameOk() (*string, bool)
GetArtifactpriorityNameOk returns a tuple with the ArtifactpriorityName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetArtifactpriorityName
func (o *Artifactpriority) SetArtifactpriorityName(v string)
SetArtifactpriorityName sets ArtifactpriorityName field to given value.