Introduction

June 21, 2014 ยท View on GitHub

                        The Griffon Legend 
                        ==================

          Originally written by Syn9 in FreeBASIC with SDL
          http://syn9.thehideoutgames.com/index_backup.php

        Ported to plain C for GCW-Zero handheld by Dmitry Smagin
            http://github.com/dmitrysmagin/griffon_legend


             Programming/Graphics: Daniel "Syn9" Kennedy
                 Music/Sound effects: David Turner

               Beta testing and gameplay design help:
                Deleter, Cha0s, Aether Fox, and Kiz

Introduction

The Griffon Legend is an action RPG with screen-to-screen map. It features original storyline and design made in 16-bit style RPG's of SNES/GENESIS era.

During gameplay you can see up to 3 bars below your character. The top is health, the next is attack strength (let it charge to hit harder) and then spell strangth (same as attack). When you learn new spells you will see their icons in the bottom right corner with a meter below them to show them charging. When the meter turns orange they are ready for use.

Some history

Originally The Griffon Legend was written in FreeBASIC (http://freebasic.net/) using SDL for graphics and FMOD for sound/music. That restricted the game to be released for Windows only. Now The Griffon Legend is rewritten in plain C using SDL and SDL_mixer for better portability, the source code is licensed under GPL2 license (see COPYING). All non source code assets are licensed under Creative Commons and are copyright of their respective authors.

GCW-Zero controls

D-PAD - moving A - attack B - item menu SELECT - main menu

Special thanks

Special thanks to Pete for writing the article on the game, that was awsome! As well as all the beta testers for putting so much time into making the game fun. And everyone who has kept up with the game waiting for it to be released, i am very honoured that so many people were looking forward to this game.

I really hope everyone who plays this game enjoys it. ive tried to get as much criticism as i can to make sure it is wellrounded and incorporates all the necessities for a game of this style. Also any comments or criticism is always welcome at the syn9.thehideoutgames.com forums!

Thank you for taking time to read this, and enjoy the game!