3899. Angles of a Triangle
April 19, 2026 · View on GitHub
Description
You are given a positive integer array sides of length 3.
Determine if there exists a triangle with positive area whose three side lengths are given by the elements of sides.
If such a triangle exists, return an array of three floating-point numbers representing its internal angles (in degrees), sorted in non-decreasing order. Otherwise, return an empty array.
Answers within 10-5 of the actual answer will be accepted.
Example 1:
Input: sides = [3,4,5]
Output: [36.86990,53.13010,90.00000]
Explanation:
You can form a right-angled triangle with side lengths 3, 4, and 5. The internal angles of this triangle are approximately 36.869897646, 53.130102354, and 90 degrees respectively.
Example 2:
Input: sides = [2,4,2]
Output: []
Explanation:
You cannot form a triangle with positive area using side lengths 2, 4, and 2.
Constraints:
sides.length == 31 <= sides[i] <= 1000
Solutions
Solution 1: Sorting + Math
We first sort the array in non-decreasing order, and denote the three side lengths as , , and , where .
According to the triangle inequality, if , then these three sides cannot form a triangle with positive area, so we return an empty array directly.
Otherwise, the three sides can form a valid triangle. By the law of cosines, we have:
Therefore, we can compute angles and separately. Finally, using the fact that the sum of the internal angles of a triangle is $180^\circ$, we get:
Finally, we return the three internal angles.
The time complexity is , and the space complexity is .
Python3
class Solution:
def internalAngles(self, sides: list[int]) -> list[float]:
sides.sort()
a, b, c = sides
if a + b <= c:
return []
A = degrees(acos((b**2 + c**2 - a**2) / (2 * b * c)))
B = degrees(acos((a**2 + c**2 - b**2) / (2 * a * c)))
C = 180 - A - B
return [A, B, C]
Java
class Solution {
public double[] internalAngles(int[] sides) {
Arrays.sort(sides);
int a = sides[0], b = sides[1], c = sides[2];
if (a + b <= c) {
return new double[0];
}
double A = Math.toDegrees(Math.acos((b * b + c * c - a * a) / (2.0 * b * c)));
double B = Math.toDegrees(Math.acos((a * a + c * c - b * b) / (2.0 * a * c)));
double C = 180.0 - A - B;
return new double[] {A, B, C};
}
}
C++
class Solution {
public:
vector<double> internalAngles(vector<int>& sides) {
sort(sides.begin(), sides.end());
int a = sides[0], b = sides[1], c = sides[2];
if (a + b <= c) {
return {};
}
double A = acos((1.0 * b * b + 1.0 * c * c - 1.0 * a * a) / (2.0 * b * c)) * 180.0 / acos(-1.0);
double B = acos((1.0 * a * a + 1.0 * c * c - 1.0 * b * b) / (2.0 * a * c)) * 180.0 / acos(-1.0);
double C = 180.0 - A - B;
return {A, B, C};
}
};
Go
func internalAngles(sides []int) []float64 {
sort.Ints(sides)
a, b, c := sides[0], sides[1], sides[2]
if a+b <= c {
return []float64{}
}
A := math.Acos(float64(b*b+c*c-a*a)/float64(2*b*c)) * 180 / math.Pi
B := math.Acos(float64(a*a+c*c-b*b)/float64(2*a*c)) * 180 / math.Pi
C := 180 - A - B
return []float64{A, B, C}
}
TypeScript
function internalAngles(sides: number[]): number[] {
sides.sort((a, b) => a - b);
const [a, b, c] = sides;
if (a + b <= c) {
return [];
}
const A = (Math.acos((b * b + c * c - a * a) / (2 * b * c)) * 180) / Math.PI;
const B = (Math.acos((a * a + c * c - b * b) / (2 * a * c)) * 180) / Math.PI;
const C = 180 - A - B;
return [A, B, C];
}