API.md
September 4, 2019 ยท View on GitHub
gulp API docs
Jump to: gulp.src | gulp.dest | gulp.task | gulp.runSeq | gulp.watch
gulp.src(globs[, options])
Emits files matching provided glob or an array of globs. Returns a stream of Vinyl files that can be piped to plugins.
gulp.src('client/templates/*.jade')
.pipe(jade())
.pipe(minify())
.pipe(gulp.dest('build/minified_templates'));
globs
Type: String or Array
Glob or array of globs to read. Globs use node-glob syntax except that negation is fully supported.
A glob that begins with ! excludes matching files from the glob results up to
that point. For example, consider this directory structure:
client/
a.js
bob.js
bad.js
The following expression matches a.js and bad.js:
gulp.src(['client/*.js', '!client/b*.js', 'client/bad.js'])
options
Type: Object
Options to pass to node-glob through glob-stream.
gulp supports all options supported by node-glob and
glob-stream except ignore and adds the following options.
options.buffer
Type: Boolean
Default: true
Setting this to false will return file.contents as a stream and not buffer
files. This is useful when working with large files.
Note: Plugins might not implement support for streams.
options.read
Type: Boolean
Default: true
Setting this to false will return file.contents as null and not read the
file at all.
options.base
Type: String
Default: everything before a glob starts (see glob2base)
E.g., consider somefile.js in client/js/somedir:
gulp.src('client/js/**/*.js') // Resolves `base` to `client/js/`
.pipe(minify())
.pipe(gulp.dest('build')); // Writes 'build/somedir/somefile.js'
gulp.src('client/js/**/*.js', { base: 'client' }) // Resolves `base` to `client/`
.pipe(minify())
.pipe(gulp.dest('build')); // Writes 'build/js/somedir/somefile.js'
gulp.dest(path[, options])
Can be piped to and it will write files. Re-emits all data passed to it so you can pipe to multiple folders. Folders that don't exist will be created.
gulp.src('./client/templates/*.jade')
.pipe(jade())
.pipe(gulp.dest('./build/templates'))
.pipe(minify())
.pipe(gulp.dest('./build/minified_templates'));
The write path is calculated by appending the file relative path to the given
destination directory. In turn, relative paths are calculated against the file
base. See gulp.src above for more info.
path
Type: String or Function
The path (output folder) to write files to. Or a function that returns it, the function will be provided a Vinyl file instance.
options
Type: Object
options.cwd
Type: String
Default: process.cwd()
cwd for the output folder, only has an effect if provided output folder is
relative.
options.mode
Type: String
Default: 0777
Octal permission string specifying mode for any folders that need to be created for output folder.
gulp.task(name [, deps, fn])
Define a task using Orchestrator.
gulp.task('somename', function() {
// do stuff
});
name
Type: String
The name of the task. Tasks that you want to run from the command line should not have spaces in them.
deps
Type: Array
An array of tasks to be executed and completed before your task will run.
gulp.task('mytask', ['array', 'of', 'task', 'names'], function() {
// do stuff
});
You can also omit the function if you only want to run a bundle of dependency tasks:
gulp.task('build', ['array', 'of', 'task', 'names']);
Note: The tasks will run in parallel (all at once), so don't assume that the tasks will start/finish in order.
fn
Type: Function
The function performs the task's main operations. Generally this takes the form of:
gulp.task('buildStuff', function() {
// Do something that "builds stuff"
var stream = gulp.src(/*some source path*/)
.pipe(somePlugin())
.pipe(someOtherPlugin())
.pipe(gulp.dest(/*some destination*/));
return stream;
});
Is your function running before the dependencies are complete? Make sure your dependency tasks handle asynchrony correctly.
Async task support
Tasks can be made asynchronous if its fn does one of the following:
Invoke a callback
// Run a command in a shell
var exec = require('child_process').exec;
gulp.task('jekyll', function(cb) {
// Build Jekyll
exec('jekyll build', function(err) {
if (err) return cb(err); // Return error
cb(); // Finished task
});
});
Return a stream
gulp.task('somename', function() {
var stream = gulp.src('client/**/*.js')
.pipe(minify())
.pipe(gulp.dest('build'));
return stream;
});
Return a promise
gulp.task('somename', function() {
return new Promise(function(resolve) {
// Do async stuff
setTimeout(function() {
resolve();
}, 1000);
});
});
Note: By default, tasks run with maximum concurrency -- e.g. it launches all the tasks at once and waits for nothing. If you want to create a series where tasks run in a particular order, you need to do two things:
- Give it a hint to tell it when the task is done.
- Give it a hint that a task depends on completion of another.
For these examples, let's presume you have two tasks, "one" and "two" that you specifically want to run in this order:
- In task "one" you add a hint to tell it when the task is done. Either take in a callback and call it when you're done or return a promise or stream that the engine should wait to resolve or end respectively.
- In task "two" you add a hint telling the engine that it depends on completion of the first task.
So this example would look like this:
var gulp = require('gulp');
// Takes in a callback so the engine knows when it'll be done
gulp.task('one', function(cb) {
// do stuff -- async or otherwise
cb(err); // If err is not null and not undefined, the run will stop, and note that it failed
});
// Identifies a dependency task that must be complete before this one begins
gulp.task('two', ['one'], function() {
// Task 'one' is done now
});
gulp.task('default', ['one', 'two']);
gulp.runSeq(tasks..., cb)
An reference to the run-sequence package and method.
tasks
Type: String or Array
Tasks to be executed. You may pass any number of tasks or arrays of tasks as individual arguments.
Tasks will be run in order so long as they return a stream or promise, or handle
the callback. This works by listening to the task_stop and task_err events,
and keeping track of which tasks have been completed. You can still run some of
the tasks in parallel by providing an array of task names for one or more of the
arguments.
cb
Type: Function
Be sure to submit a callback function as the final argument. This is necessary
to signal the termination of execution for gulp.runSeq.
gulp.task('default', function(callback) {
gulp.runSeq(
'boil-water',
['steep-tea', 'boil-egg'],
'peel-egg',
callback
);
});
Options
There are a few options you can configure on the gulp.runSeq function.
Note: These options are persistent to the gulp instance, and once set will
affect every use of gulp.runSeq thereafter.
gulp.runSeq.options.ignoreUndefinedTasks = true;
gulp.task('default', function(cb) {
gulp.runSeq(
'foo',
null, // No longer errors on `null`
'bar',
cb
);
})
showErrorStackTrace: When set tofalse, this suppresses the full stack trace from errors captured during a sequence.ignoreUndefinedTasks: When set totrue, this enables you to pass falsy values in which will be stripped from the task set before validation and sequencing.
gulp.watch(glob [, opts], tasks) or gulp.watch(glob [, opts, cb])
Watch files and do something when a file changes. This always returns an
EventEmitter that emits change events.
gulp.watch(glob[, opts], tasks)
glob
Type: String or Array
A single glob or array of globs that indicate which files to watch for changes.
opts
Type: Object
Options, that are passed to
Chokidar.
tasks
Type: Array
Names of task(s) to run when a file changes, added with gulp.task()
var watcher = gulp.watch('js/**/*.js', ['uglify','reload']);
watcher.on('change', function(event) {
console.log('File ' + event.path + ' was ' + event.type + ', running tasks...');
});
gulp.watch(glob[, opts, cb])
glob
Type: String or Array
A single glob or array of globs that indicate which files to watch for changes.
opts
Type: Object
Options, that are passed to
Chokidar.
cb(event)
Type: Function
Callback to be called on each change.
gulp.watch('js/**/*.js', function(event) {
console.log('File ' + event.path + ' was ' + event.type + ', running tasks...');
});
The callback will be passed an object, event, that describes the change:
event.type
Type: String
The type of change that occurred, either add, change or unlink.
event.path
Type: String
The path to the file that triggered the event.
Each watcher has a callback queue which can wait for asynchronous callbacks to complete before proceeding to the next one. In order for this to work, the callback must return a promise.
Note: In order to gracefully handle errors rejected or thrown by such asynchronous callbacks, the watcher must have an on('error') event listener.
var watcher = gulp.watch('js/**/*.js', function() {
return new Promise(function(resolve, reject) {
// Get HTTP response
if (httpResponse.ok) {
resolve(httpResponse);
} else {
reject(new Error(httpResponse.status + ': ' + httpResponse.statusText));
}
});
});
watcher.on('error', function(err) {
console.error(err);
});