Haxe Bindings for Monster Debugger 3

November 24, 2014 ยท View on GitHub

More info: http://www.demonsterdebugger.com/

Setup instructions

  1. Install library: haxelib install monsterdebugger.
  2. Add library to your project: -lib monsterdebugger or <haxelib name="monsterdebugger" />
  3. Initialise monster debugger in your code:
import flash.display.Sprite;

#if (debug && flash)
import com.demonsters.debugger.MonsterDebugger;
#end

class Main extends Sprite
{
	public function new ()
	{
		super();
		#if (debug && flash)
		MonsterDebugger.initialize(this);
		MonsterDebugger.trace(this, "Hello World!");
		#end
	}
}